>> + float_status *s = &env->vfp.standard_fp_status; >> + float64 one = int64_to_float64(1, s); > You don't need to create a variable for this, float64_one > will do what you want. OK
>> + /* q = (int)(a * 512.0) */ >> + float64 x512 = int64_to_float64(512, s); >> + float64 q = float64_mul(x512, a, s); >> + int64_t q_int = float64_to_int64_round_to_zero(q, s); >> + >> + /* r = 1.0 / (((double)q + 0.5) / 512.0) */ >> + q = int64_to_float64(q_int, s); >> + float64 half = float64_div(one, int64_to_float64(2, s), s); > ...and a runtime division just to get a constant 0.5? > Better to just make_float64() on the appropriate bit > pattern, I think. It makes sense. Then, what about using the right bit patterns for 512 and 256? Actually, for these last two, I mimicked recps and rsqrts which build constants 2 and 3. I could add another patch to address this point. >> + if (float32_is_any_nan(a)) { >> + return float32_default_nan; > This won't set InvalidOp if the input is a signalling NaN. Thanks for the notice, I have no means of testing those cases. Christophe.