On Tue, Aug 14, 2018 at 08:31:02 +0200, Paolo Bonzini wrote:
> On 14/08/2018 03:38, Emilio G. Cota wrote:
> > Needed for MTTCG.
> > 
> > Signed-off-by: Emilio G. Cota <c...@braap.org>
> 
> Why not always use TLS, even in user-mode?

To avoid TLS waste; user-mode uses a single TCGContext,
so a single copy of these variables is all that's needed because
code generation is serialized with a lock.

If in user-mode we just have a few threads it'd be no big deal,
but apps can easily spawn thousands of threads.

                E.

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