On Mon, May 07, 2018 at 10:00:22PM +1000, geoff--- via Qemu-devel wrote: > This allows guest's to correctly reinitialize and identify the mouse > should the guest decide to re-scan or reset during mouse input events. > > Signed-off-by: Geoffrey McRae <ge...@hostfission.com> > --- > hw/input/ps2.c | 4 ++++ > 1 file changed, 4 insertions(+) > > diff --git a/hw/input/ps2.c b/hw/input/ps2.c > index 06f5d2ac4a..6edf046820 100644 > --- a/hw/input/ps2.c > +++ b/hw/input/ps2.c > @@ -673,6 +673,9 @@ static void ps2_mouse_sync(DeviceState *dev) > { > PS2MouseState *s = (PS2MouseState *)dev; > > + if (!(s->mouse_status & MOUSE_STATUS_ENABLED)) > + return; > +
Why this is needed? > @@ -776,6 +779,7 @@ void ps2_write_mouse(void *opaque, int val) > s->mouse_resolution = 2; > s->mouse_status = 0; > s->mouse_type = 0; > + ps2_reset_queue(&s->common); Looks good. cheers, Gerd