When the FPSCR.DN bit is set, the SH4 FPU treat denormalized numbers as zero. Enable the corresponding softfloat option when this bit is set.
Signed-off-by: Aurelien Jarno <aurel...@aurel32.net> --- target-sh4/op_helper.c | 1 + target-sh4/translate.c | 1 + 2 files changed, 2 insertions(+), 0 deletions(-) diff --git a/target-sh4/op_helper.c b/target-sh4/op_helper.c index 9915e42..76a40bd 100644 --- a/target-sh4/op_helper.c +++ b/target-sh4/op_helper.c @@ -434,6 +434,7 @@ void helper_ld_fpscr(uint32_t val) } else { set_float_rounding_mode(float_round_nearest_even, &env->fp_status); } + set_flush_to_zero((val & FPSCR_DN) != 0, &env->fp_status); } uint32_t helper_fabs_FT(uint32_t t0) diff --git a/target-sh4/translate.c b/target-sh4/translate.c index bdfa31a..080ff6e 100644 --- a/target-sh4/translate.c +++ b/target-sh4/translate.c @@ -205,6 +205,7 @@ static void cpu_sh4_reset(CPUSH4State * env) #else env->fpscr = FPSCR_DN | FPSCR_RM_ZERO; /* CPU reset value according to SH4 manual */ set_float_rounding_mode(float_round_to_zero, &env->fp_status); + set_flush_to_zero(1, &env->fp_status); #endif set_default_nan_mode(1, &env->fp_status); env->mmucr = 0; -- 1.7.2.3