Due to a typo, qemu_st64 doesn't properly byteswap the 32-bit low word of a 64 bit word before saving it. This patch fixes that.
Cc: Andrzej Zaborowski <bal...@zabor.org> Signed-off-by: Aurelien Jarno <aurel...@aurel32.net> --- tcg/arm/tcg-target.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/tcg/arm/tcg-target.c b/tcg/arm/tcg-target.c index 9def2e5..08c44c1 100644 --- a/tcg/arm/tcg-target.c +++ b/tcg/arm/tcg-target.c @@ -1248,7 +1248,7 @@ static inline void tcg_out_qemu_st(TCGContext *s, const TCGArg *args, int opc) tcg_out_bswap32(s, COND_EQ, TCG_REG_R0, data_reg2); tcg_out_st32_rwb(s, COND_EQ, TCG_REG_R0, TCG_REG_R1, addr_reg); tcg_out_bswap32(s, COND_EQ, TCG_REG_R0, data_reg); - tcg_out_st32_12(s, COND_EQ, data_reg, TCG_REG_R1, 4); + tcg_out_st32_12(s, COND_EQ, TCG_REG_R0, TCG_REG_R1, 4); } else { tcg_out_st32_rwb(s, COND_EQ, data_reg, TCG_REG_R1, addr_reg); tcg_out_st32_12(s, COND_EQ, data_reg2, TCG_REG_R1, 4); -- 1.7.2.3