Due to a typo, qemu_st64 doesn't properly byteswap the 32-bit low word of
a 64 bit word before saving it. This patch fixes that.

Cc: Andrzej Zaborowski <bal...@zabor.org>
Signed-off-by: Aurelien Jarno <aurel...@aurel32.net>
---
 tcg/arm/tcg-target.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/tcg/arm/tcg-target.c b/tcg/arm/tcg-target.c
index 9def2e5..08c44c1 100644
--- a/tcg/arm/tcg-target.c
+++ b/tcg/arm/tcg-target.c
@@ -1248,7 +1248,7 @@ static inline void tcg_out_qemu_st(TCGContext *s, const 
TCGArg *args, int opc)
             tcg_out_bswap32(s, COND_EQ, TCG_REG_R0, data_reg2);
             tcg_out_st32_rwb(s, COND_EQ, TCG_REG_R0, TCG_REG_R1, addr_reg);
             tcg_out_bswap32(s, COND_EQ, TCG_REG_R0, data_reg);
-            tcg_out_st32_12(s, COND_EQ, data_reg, TCG_REG_R1, 4);
+            tcg_out_st32_12(s, COND_EQ, TCG_REG_R0, TCG_REG_R1, 4);
         } else {
             tcg_out_st32_rwb(s, COND_EQ, data_reg, TCG_REG_R1, addr_reg);
             tcg_out_st32_12(s, COND_EQ, data_reg2, TCG_REG_R1, 4);
-- 
1.7.2.3


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