On Mon, Jan 03, 2011 at 04:48:53PM +0000, Peter Maydell wrote: > Add support to softfloat for flushing input denormal float32 and float64 > to zero. softfloat's existing 'flush_to_zero' flag only flushes denormals > to zero on output. Some CPUs need input denormals to be flushed before > processing as well. Implement this, using a new status flag to enable it > and a new exception status bit to indicate when it has happened. Existing > CPUs should be unaffected as there is no behaviour change unless the > mode is enabled. > > Signed-off-by: Peter Maydell <peter.mayd...@linaro.org>
Acked-by: Aurelien Jarno <aurel...@aurel32.net> > --- > fpu/softfloat.c | 104 +++++++++++++++++++++++++++++++++++++++++++++++++++++- > fpu/softfloat.h | 22 +++++++++++- > 2 files changed, 123 insertions(+), 3 deletions(-) > > diff --git a/fpu/softfloat.c b/fpu/softfloat.c > index 6f5b05d..17842f4 100644 > --- a/fpu/softfloat.c > +++ b/fpu/softfloat.c > @@ -30,8 +30,6 @@ these four paragraphs for those parts of this code that are > retained. > > > =============================================================================*/ > > -/* FIXME: Flush-To-Zero only effects results. Denormal inputs should also > - be flushed to zero. */ > #include "softfloat.h" > > > /*---------------------------------------------------------------------------- > @@ -204,6 +202,21 @@ INLINE flag extractFloat32Sign( float32 a ) > } > > > /*---------------------------------------------------------------------------- > +| If `a' is denormal and we are in flush-to-zero mode then set the > +| input-denormal exception and return zero. Otherwise just return the value. > +*----------------------------------------------------------------------------*/ > +static float32 float32_squash_input_denormal(float32 a STATUS_PARAM) > +{ > + if (STATUS(flush_inputs_to_zero)) { > + if (extractFloat32Exp(a) == 0 && extractFloat32Frac(a) != 0) { > + float_raise(float_flag_input_denormal STATUS_VAR); > + return make_float32(float32_val(a) & 0x80000000); > + } > + } > + return a; > +} > + > +/*---------------------------------------------------------------------------- > | Normalizes the subnormal single-precision floating-point value represented > | by the denormalized significand `aSig'. The normalized exponent and > | significand are stored at the locations pointed to by `zExpPtr' and > @@ -368,6 +381,21 @@ INLINE flag extractFloat64Sign( float64 a ) > } > > > /*---------------------------------------------------------------------------- > +| If `a' is denormal and we are in flush-to-zero mode then set the > +| input-denormal exception and return zero. Otherwise just return the value. > +*----------------------------------------------------------------------------*/ > +static float64 float64_squash_input_denormal(float64 a STATUS_PARAM) > +{ > + if (STATUS(flush_inputs_to_zero)) { > + if (extractFloat64Exp(a) == 0 && extractFloat64Frac(a) != 0) { > + float_raise(float_flag_input_denormal STATUS_VAR); > + return make_float64(float64_val(a) & (1ULL << 63)); > + } > + } > + return a; > +} > + > +/*---------------------------------------------------------------------------- > | Normalizes the subnormal double-precision floating-point value represented > | by the denormalized significand `aSig'. The normalized exponent and > | significand are stored at the locations pointed to by `zExpPtr' and > @@ -1298,6 +1326,7 @@ int32 float32_to_int32( float32 a STATUS_PARAM ) > bits32 aSig; > bits64 aSig64; > > + a = float32_squash_input_denormal(a STATUS_VAR); > aSig = extractFloat32Frac( a ); > aExp = extractFloat32Exp( a ); > aSign = extractFloat32Sign( a ); > @@ -1327,6 +1356,7 @@ int32 float32_to_int32_round_to_zero( float32 a > STATUS_PARAM ) > int16 aExp, shiftCount; > bits32 aSig; > int32 z; > + a = float32_squash_input_denormal(a STATUS_VAR); > > aSig = extractFloat32Frac( a ); > aExp = extractFloat32Exp( a ); > @@ -1418,6 +1448,7 @@ int64 float32_to_int64( float32 a STATUS_PARAM ) > int16 aExp, shiftCount; > bits32 aSig; > bits64 aSig64, aSigExtra; > + a = float32_squash_input_denormal(a STATUS_VAR); > > aSig = extractFloat32Frac( a ); > aExp = extractFloat32Exp( a ); > @@ -1455,6 +1486,7 @@ int64 float32_to_int64_round_to_zero( float32 a > STATUS_PARAM ) > bits32 aSig; > bits64 aSig64; > int64 z; > + a = float32_squash_input_denormal(a STATUS_VAR); > > aSig = extractFloat32Frac( a ); > aExp = extractFloat32Exp( a ); > @@ -1496,6 +1528,7 @@ float64 float32_to_float64( float32 a STATUS_PARAM ) > flag aSign; > int16 aExp; > bits32 aSig; > + a = float32_squash_input_denormal(a STATUS_VAR); > > aSig = extractFloat32Frac( a ); > aExp = extractFloat32Exp( a ); > @@ -1528,6 +1561,7 @@ floatx80 float32_to_floatx80( float32 a STATUS_PARAM ) > int16 aExp; > bits32 aSig; > > + a = float32_squash_input_denormal(a STATUS_VAR); > aSig = extractFloat32Frac( a ); > aExp = extractFloat32Exp( a ); > aSign = extractFloat32Sign( a ); > @@ -1561,6 +1595,7 @@ float128 float32_to_float128( float32 a STATUS_PARAM ) > int16 aExp; > bits32 aSig; > > + a = float32_squash_input_denormal(a STATUS_VAR); > aSig = extractFloat32Frac( a ); > aExp = extractFloat32Exp( a ); > aSign = extractFloat32Sign( a ); > @@ -1593,6 +1628,7 @@ float32 float32_round_to_int( float32 a STATUS_PARAM) > bits32 lastBitMask, roundBitsMask; > int8 roundingMode; > bits32 z; > + a = float32_squash_input_denormal(a STATUS_VAR); > > aExp = extractFloat32Exp( a ); > if ( 0x96 <= aExp ) { > @@ -1796,6 +1832,8 @@ static float32 subFloat32Sigs( float32 a, float32 b, > flag zSign STATUS_PARAM) > float32 float32_add( float32 a, float32 b STATUS_PARAM ) > { > flag aSign, bSign; > + a = float32_squash_input_denormal(a STATUS_VAR); > + b = float32_squash_input_denormal(b STATUS_VAR); > > aSign = extractFloat32Sign( a ); > bSign = extractFloat32Sign( b ); > @@ -1817,6 +1855,8 @@ float32 float32_add( float32 a, float32 b STATUS_PARAM ) > float32 float32_sub( float32 a, float32 b STATUS_PARAM ) > { > flag aSign, bSign; > + a = float32_squash_input_denormal(a STATUS_VAR); > + b = float32_squash_input_denormal(b STATUS_VAR); > > aSign = extractFloat32Sign( a ); > bSign = extractFloat32Sign( b ); > @@ -1843,6 +1883,9 @@ float32 float32_mul( float32 a, float32 b STATUS_PARAM ) > bits64 zSig64; > bits32 zSig; > > + a = float32_squash_input_denormal(a STATUS_VAR); > + b = float32_squash_input_denormal(b STATUS_VAR); > + > aSig = extractFloat32Frac( a ); > aExp = extractFloat32Exp( a ); > aSign = extractFloat32Sign( a ); > @@ -1900,6 +1943,8 @@ float32 float32_div( float32 a, float32 b STATUS_PARAM ) > flag aSign, bSign, zSign; > int16 aExp, bExp, zExp; > bits32 aSig, bSig, zSig; > + a = float32_squash_input_denormal(a STATUS_VAR); > + b = float32_squash_input_denormal(b STATUS_VAR); > > aSig = extractFloat32Frac( a ); > aExp = extractFloat32Exp( a ); > @@ -1966,6 +2011,8 @@ float32 float32_rem( float32 a, float32 b STATUS_PARAM ) > bits64 aSig64, bSig64, q64; > bits32 alternateASig; > sbits32 sigMean; > + a = float32_squash_input_denormal(a STATUS_VAR); > + b = float32_squash_input_denormal(b STATUS_VAR); > > aSig = extractFloat32Frac( a ); > aExp = extractFloat32Exp( a ); > @@ -2062,6 +2109,7 @@ float32 float32_sqrt( float32 a STATUS_PARAM ) > int16 aExp, zExp; > bits32 aSig, zSig; > bits64 rem, term; > + a = float32_squash_input_denormal(a STATUS_VAR); > > aSig = extractFloat32Frac( a ); > aExp = extractFloat32Exp( a ); > @@ -2148,6 +2196,7 @@ float32 float32_exp2( float32 a STATUS_PARAM ) > bits32 aSig; > float64 r, x, xn; > int i; > + a = float32_squash_input_denormal(a STATUS_VAR); > > aSig = extractFloat32Frac( a ); > aExp = extractFloat32Exp( a ); > @@ -2194,6 +2243,7 @@ float32 float32_log2( float32 a STATUS_PARAM ) > int16 aExp; > bits32 aSig, zSig, i; > > + a = float32_squash_input_denormal(a STATUS_VAR); > aSig = extractFloat32Frac( a ); > aExp = extractFloat32Exp( a ); > aSign = extractFloat32Sign( a ); > @@ -2238,6 +2288,8 @@ float32 float32_log2( float32 a STATUS_PARAM ) > > int float32_eq( float32 a, float32 b STATUS_PARAM ) > { > + a = float32_squash_input_denormal(a STATUS_VAR); > + b = float32_squash_input_denormal(b STATUS_VAR); > > if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) > || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) > @@ -2263,6 +2315,8 @@ int float32_le( float32 a, float32 b STATUS_PARAM ) > { > flag aSign, bSign; > bits32 av, bv; > + a = float32_squash_input_denormal(a STATUS_VAR); > + b = float32_squash_input_denormal(b STATUS_VAR); > > if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) > || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) > @@ -2289,6 +2343,8 @@ int float32_lt( float32 a, float32 b STATUS_PARAM ) > { > flag aSign, bSign; > bits32 av, bv; > + a = float32_squash_input_denormal(a STATUS_VAR); > + b = float32_squash_input_denormal(b STATUS_VAR); > > if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) > || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) > @@ -2315,6 +2371,8 @@ int float32_lt( float32 a, float32 b STATUS_PARAM ) > int float32_eq_signaling( float32 a, float32 b STATUS_PARAM ) > { > bits32 av, bv; > + a = float32_squash_input_denormal(a STATUS_VAR); > + b = float32_squash_input_denormal(b STATUS_VAR); > > if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) > || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) > @@ -2339,6 +2397,8 @@ int float32_le_quiet( float32 a, float32 b STATUS_PARAM > ) > { > flag aSign, bSign; > bits32 av, bv; > + a = float32_squash_input_denormal(a STATUS_VAR); > + b = float32_squash_input_denormal(b STATUS_VAR); > > if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) > || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) > @@ -2368,6 +2428,8 @@ int float32_lt_quiet( float32 a, float32 b STATUS_PARAM > ) > { > flag aSign, bSign; > bits32 av, bv; > + a = float32_squash_input_denormal(a STATUS_VAR); > + b = float32_squash_input_denormal(b STATUS_VAR); > > if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) > || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) > @@ -2401,6 +2463,7 @@ int32 float64_to_int32( float64 a STATUS_PARAM ) > flag aSign; > int16 aExp, shiftCount; > bits64 aSig; > + a = float64_squash_input_denormal(a STATUS_VAR); > > aSig = extractFloat64Frac( a ); > aExp = extractFloat64Exp( a ); > @@ -2429,6 +2492,7 @@ int32 float64_to_int32_round_to_zero( float64 a > STATUS_PARAM ) > int16 aExp, shiftCount; > bits64 aSig, savedASig; > int32 z; > + a = float64_squash_input_denormal(a STATUS_VAR); > > aSig = extractFloat64Frac( a ); > aExp = extractFloat64Exp( a ); > @@ -2525,6 +2589,7 @@ int64 float64_to_int64( float64 a STATUS_PARAM ) > flag aSign; > int16 aExp, shiftCount; > bits64 aSig, aSigExtra; > + a = float64_squash_input_denormal(a STATUS_VAR); > > aSig = extractFloat64Frac( a ); > aExp = extractFloat64Exp( a ); > @@ -2568,6 +2633,7 @@ int64 float64_to_int64_round_to_zero( float64 a > STATUS_PARAM ) > int16 aExp, shiftCount; > bits64 aSig; > int64 z; > + a = float64_squash_input_denormal(a STATUS_VAR); > > aSig = extractFloat64Frac( a ); > aExp = extractFloat64Exp( a ); > @@ -2617,6 +2683,7 @@ float32 float64_to_float32( float64 a STATUS_PARAM ) > int16 aExp; > bits64 aSig; > bits32 zSig; > + a = float64_squash_input_denormal(a STATUS_VAR); > > aSig = extractFloat64Frac( a ); > aExp = extractFloat64Exp( a ); > @@ -2694,6 +2761,7 @@ bits16 float32_to_float16( float32 a, flag ieee > STATUS_PARAM) > bits32 mask; > bits32 increment; > int8 roundingMode; > + a = float32_squash_input_denormal(a STATUS_VAR); > > aSig = extractFloat32Frac( a ); > aExp = extractFloat32Exp( a ); > @@ -2788,6 +2856,7 @@ floatx80 float64_to_floatx80( float64 a STATUS_PARAM ) > int16 aExp; > bits64 aSig; > > + a = float64_squash_input_denormal(a STATUS_VAR); > aSig = extractFloat64Frac( a ); > aExp = extractFloat64Exp( a ); > aSign = extractFloat64Sign( a ); > @@ -2822,6 +2891,7 @@ float128 float64_to_float128( float64 a STATUS_PARAM ) > int16 aExp; > bits64 aSig, zSig0, zSig1; > > + a = float64_squash_input_denormal(a STATUS_VAR); > aSig = extractFloat64Frac( a ); > aExp = extractFloat64Exp( a ); > aSign = extractFloat64Sign( a ); > @@ -2855,6 +2925,7 @@ float64 float64_round_to_int( float64 a STATUS_PARAM ) > bits64 lastBitMask, roundBitsMask; > int8 roundingMode; > bits64 z; > + a = float64_squash_input_denormal(a STATUS_VAR); > > aExp = extractFloat64Exp( a ); > if ( 0x433 <= aExp ) { > @@ -3071,6 +3142,8 @@ static float64 subFloat64Sigs( float64 a, float64 b, > flag zSign STATUS_PARAM ) > float64 float64_add( float64 a, float64 b STATUS_PARAM ) > { > flag aSign, bSign; > + a = float64_squash_input_denormal(a STATUS_VAR); > + b = float64_squash_input_denormal(b STATUS_VAR); > > aSign = extractFloat64Sign( a ); > bSign = extractFloat64Sign( b ); > @@ -3092,6 +3165,8 @@ float64 float64_add( float64 a, float64 b STATUS_PARAM ) > float64 float64_sub( float64 a, float64 b STATUS_PARAM ) > { > flag aSign, bSign; > + a = float64_squash_input_denormal(a STATUS_VAR); > + b = float64_squash_input_denormal(b STATUS_VAR); > > aSign = extractFloat64Sign( a ); > bSign = extractFloat64Sign( b ); > @@ -3116,6 +3191,9 @@ float64 float64_mul( float64 a, float64 b STATUS_PARAM ) > int16 aExp, bExp, zExp; > bits64 aSig, bSig, zSig0, zSig1; > > + a = float64_squash_input_denormal(a STATUS_VAR); > + b = float64_squash_input_denormal(b STATUS_VAR); > + > aSig = extractFloat64Frac( a ); > aExp = extractFloat64Exp( a ); > aSign = extractFloat64Sign( a ); > @@ -3175,6 +3253,8 @@ float64 float64_div( float64 a, float64 b STATUS_PARAM ) > bits64 aSig, bSig, zSig; > bits64 rem0, rem1; > bits64 term0, term1; > + a = float64_squash_input_denormal(a STATUS_VAR); > + b = float64_squash_input_denormal(b STATUS_VAR); > > aSig = extractFloat64Frac( a ); > aExp = extractFloat64Exp( a ); > @@ -3246,6 +3326,8 @@ float64 float64_rem( float64 a, float64 b STATUS_PARAM ) > bits64 q, alternateASig; > sbits64 sigMean; > > + a = float64_squash_input_denormal(a STATUS_VAR); > + b = float64_squash_input_denormal(b STATUS_VAR); > aSig = extractFloat64Frac( a ); > aExp = extractFloat64Exp( a ); > aSign = extractFloat64Sign( a ); > @@ -3328,6 +3410,7 @@ float64 float64_sqrt( float64 a STATUS_PARAM ) > int16 aExp, zExp; > bits64 aSig, zSig, doubleZSig; > bits64 rem0, rem1, term0, term1; > + a = float64_squash_input_denormal(a STATUS_VAR); > > aSig = extractFloat64Frac( a ); > aExp = extractFloat64Exp( a ); > @@ -3377,6 +3460,7 @@ float64 float64_log2( float64 a STATUS_PARAM ) > flag aSign, zSign; > int16 aExp; > bits64 aSig, aSig0, aSig1, zSig, i; > + a = float64_squash_input_denormal(a STATUS_VAR); > > aSig = extractFloat64Frac( a ); > aExp = extractFloat64Exp( a ); > @@ -3422,6 +3506,8 @@ float64 float64_log2( float64 a STATUS_PARAM ) > int float64_eq( float64 a, float64 b STATUS_PARAM ) > { > bits64 av, bv; > + a = float64_squash_input_denormal(a STATUS_VAR); > + b = float64_squash_input_denormal(b STATUS_VAR); > > if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) > ) > || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) > ) > @@ -3448,6 +3534,8 @@ int float64_le( float64 a, float64 b STATUS_PARAM ) > { > flag aSign, bSign; > bits64 av, bv; > + a = float64_squash_input_denormal(a STATUS_VAR); > + b = float64_squash_input_denormal(b STATUS_VAR); > > if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) > ) > || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) > ) > @@ -3475,6 +3563,8 @@ int float64_lt( float64 a, float64 b STATUS_PARAM ) > flag aSign, bSign; > bits64 av, bv; > > + a = float64_squash_input_denormal(a STATUS_VAR); > + b = float64_squash_input_denormal(b STATUS_VAR); > if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) > ) > || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) > ) > ) { > @@ -3500,6 +3590,8 @@ int float64_lt( float64 a, float64 b STATUS_PARAM ) > int float64_eq_signaling( float64 a, float64 b STATUS_PARAM ) > { > bits64 av, bv; > + a = float64_squash_input_denormal(a STATUS_VAR); > + b = float64_squash_input_denormal(b STATUS_VAR); > > if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) > ) > || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) > ) > @@ -3524,6 +3616,8 @@ int float64_le_quiet( float64 a, float64 b STATUS_PARAM > ) > { > flag aSign, bSign; > bits64 av, bv; > + a = float64_squash_input_denormal(a STATUS_VAR); > + b = float64_squash_input_denormal(b STATUS_VAR); > > if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) > ) > || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) > ) > @@ -3553,6 +3647,8 @@ int float64_lt_quiet( float64 a, float64 b STATUS_PARAM > ) > { > flag aSign, bSign; > bits64 av, bv; > + a = float64_squash_input_denormal(a STATUS_VAR); > + b = float64_squash_input_denormal(b STATUS_VAR); > > if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) > ) > || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) > ) > @@ -5833,6 +5929,8 @@ INLINE int float ## s ## _compare_internal( float ## s > a, float ## s b, \ > { > \ > flag aSign, bSign; > \ > bits ## s av, bv; > \ > + a = float ## s ## _squash_input_denormal(a STATUS_VAR); > \ > + b = float ## s ## _squash_input_denormal(b STATUS_VAR); > \ > > \ > if (( ( extractFloat ## s ## Exp( a ) == nan_exp ) && > \ > extractFloat ## s ## Frac( a ) ) || > \ > @@ -5929,6 +6027,7 @@ float32 float32_scalbn( float32 a, int n STATUS_PARAM ) > int16 aExp; > bits32 aSig; > > + a = float32_squash_input_denormal(a STATUS_VAR); > aSig = extractFloat32Frac( a ); > aExp = extractFloat32Exp( a ); > aSign = extractFloat32Sign( a ); > @@ -5952,6 +6051,7 @@ float64 float64_scalbn( float64 a, int n STATUS_PARAM ) > int16 aExp; > bits64 aSig; > > + a = float64_squash_input_denormal(a STATUS_VAR); > aSig = extractFloat64Frac( a ); > aExp = extractFloat64Exp( a ); > aSign = extractFloat64Sign( a ); > diff --git a/fpu/softfloat.h b/fpu/softfloat.h > index 1f37877..9a72ee5 100644 > --- a/fpu/softfloat.h > +++ b/fpu/softfloat.h > @@ -180,7 +180,8 @@ enum { > float_flag_divbyzero = 4, > float_flag_overflow = 8, > float_flag_underflow = 16, > - float_flag_inexact = 32 > + float_flag_inexact = 32, > + float_flag_input_denormal = 64 > }; > > typedef struct float_status { > @@ -190,7 +191,10 @@ typedef struct float_status { > #ifdef FLOATX80 > signed char floatx80_rounding_precision; > #endif > + /* should denormalised results go to zero and set the inexact flag? */ > flag flush_to_zero; > + /* should denormalised inputs go to zero and set the input_denormal > flag? */ > + flag flush_inputs_to_zero; > flag default_nan_mode; > } float_status; > > @@ -200,6 +204,10 @@ INLINE void set_flush_to_zero(flag val STATUS_PARAM) > { > STATUS(flush_to_zero) = val; > } > +INLINE void set_flush_inputs_to_zero(flag val STATUS_PARAM) > +{ > + STATUS(flush_inputs_to_zero) = val; > +} > INLINE void set_default_nan_mode(flag val STATUS_PARAM) > { > STATUS(default_nan_mode) = val; > @@ -294,11 +302,17 @@ float32 float32_scalbn( float32, int STATUS_PARAM ); > > INLINE float32 float32_abs(float32 a) > { > + /* Note that abs does *not* handle NaN specially, nor does > + * it flush denormal inputs to zero. > + */ > return make_float32(float32_val(a) & 0x7fffffff); > } > > INLINE float32 float32_chs(float32 a) > { > + /* Note that chs does *not* handle NaN specially, nor does > + * it flush denormal inputs to zero. > + */ > return make_float32(float32_val(a) ^ 0x80000000); > } > > @@ -374,11 +388,17 @@ float64 float64_scalbn( float64, int STATUS_PARAM ); > > INLINE float64 float64_abs(float64 a) > { > + /* Note that abs does *not* handle NaN specially, nor does > + * it flush denormal inputs to zero. > + */ > return make_float64(float64_val(a) & 0x7fffffffffffffffLL); > } > > INLINE float64 float64_chs(float64 a) > { > + /* Note that chs does *not* handle NaN specially, nor does > + * it flush denormal inputs to zero. > + */ > return make_float64(float64_val(a) ^ 0x8000000000000000LL); > } > > -- > 1.6.3.3 > > > -- Aurelien Jarno GPG: 1024D/F1BCDB73 aurel...@aurel32.net http://www.aurel32.net