Add a separate callback to set the position of the cursor dmabuf. Note that the position is the upper left corner not the hotspot.
Signed-off-by: Gerd Hoffmann <kra...@redhat.com> --- include/ui/console.h | 10 ++++++---- ui/console.c | 15 ++++++++++++--- ui/egl-headless.c | 16 +++++++++++----- 3 files changed, 29 insertions(+), 12 deletions(-) diff --git a/include/ui/console.h b/include/ui/console.h index 580dfc57ee..fa68ba5737 100644 --- a/include/ui/console.h +++ b/include/ui/console.h @@ -234,8 +234,9 @@ typedef struct DisplayChangeListenerOps { void (*dpy_gl_scanout_dmabuf)(DisplayChangeListener *dcl, QemuDmaBuf *dmabuf); void (*dpy_gl_cursor_dmabuf)(DisplayChangeListener *dcl, - QemuDmaBuf *dmabuf, - uint32_t pos_x, uint32_t pos_y); + QemuDmaBuf *dmabuf); + void (*dpy_gl_cursor_position)(DisplayChangeListener *dcl, + uint32_t pos_x, uint32_t pos_y); void (*dpy_gl_release_dmabuf)(DisplayChangeListener *dcl, QemuDmaBuf *dmabuf); void (*dpy_gl_update)(DisplayChangeListener *dcl, @@ -309,8 +310,9 @@ void dpy_gl_scanout_texture(QemuConsole *con, void dpy_gl_scanout_dmabuf(QemuConsole *con, QemuDmaBuf *dmabuf); void dpy_gl_cursor_dmabuf(QemuConsole *con, - QemuDmaBuf *dmabuf, - uint32_t pos_x, uint32_t pos_y); + QemuDmaBuf *dmabuf); +void dpy_gl_cursor_position(QemuConsole *con, + uint32_t pos_x, uint32_t pos_y); void dpy_gl_release_dmabuf(QemuConsole *con, QemuDmaBuf *dmabuf); void dpy_gl_update(QemuConsole *con, diff --git a/ui/console.c b/ui/console.c index eca854cbd5..31c14f83d4 100644 --- a/ui/console.c +++ b/ui/console.c @@ -1758,13 +1758,22 @@ void dpy_gl_scanout_dmabuf(QemuConsole *con, } void dpy_gl_cursor_dmabuf(QemuConsole *con, - QemuDmaBuf *dmabuf, - uint32_t pos_x, uint32_t pos_y) + QemuDmaBuf *dmabuf) { assert(con->gl); if (con->gl->ops->dpy_gl_cursor_dmabuf) { - con->gl->ops->dpy_gl_cursor_dmabuf(con->gl, dmabuf, pos_x, pos_y); + con->gl->ops->dpy_gl_cursor_dmabuf(con->gl, dmabuf); + } +} + +void dpy_gl_cursor_position(QemuConsole *con, + uint32_t pos_x, uint32_t pos_y) +{ + assert(con->gl); + + if (con->gl->ops->dpy_gl_cursor_position) { + con->gl->ops->dpy_gl_cursor_position(con->gl, pos_x, pos_y); } } diff --git a/ui/egl-headless.c b/ui/egl-headless.c index 5d50226869..c75f5ac655 100644 --- a/ui/egl-headless.c +++ b/ui/egl-headless.c @@ -84,14 +84,10 @@ static void egl_scanout_dmabuf(DisplayChangeListener *dcl, } static void egl_cursor_dmabuf(DisplayChangeListener *dcl, - QemuDmaBuf *dmabuf, - uint32_t pos_x, uint32_t pos_y) + QemuDmaBuf *dmabuf) { egl_dpy *edpy = container_of(dcl, egl_dpy, dcl); - edpy->pos_x = pos_x; - edpy->pos_y = pos_y; - egl_dmabuf_import_texture(dmabuf); if (!dmabuf->texture) { return; @@ -101,6 +97,15 @@ static void egl_cursor_dmabuf(DisplayChangeListener *dcl, dmabuf->texture, false); } +static void egl_cursor_position(DisplayChangeListener *dcl, + uint32_t pos_x, uint32_t pos_y) +{ + egl_dpy *edpy = container_of(dcl, egl_dpy, dcl); + + edpy->pos_x = pos_x; + edpy->pos_y = pos_y; +} + static void egl_release_dmabuf(DisplayChangeListener *dcl, QemuDmaBuf *dmabuf) { @@ -150,6 +155,7 @@ static const DisplayChangeListenerOps egl_ops = { .dpy_gl_scanout_texture = egl_scanout_texture, .dpy_gl_scanout_dmabuf = egl_scanout_dmabuf, .dpy_gl_cursor_dmabuf = egl_cursor_dmabuf, + .dpy_gl_cursor_position = egl_cursor_position, .dpy_gl_release_dmabuf = egl_release_dmabuf, .dpy_gl_update = egl_scanout_flush, }; -- 2.9.3