The NULL pointer check has been added here: http://git.qemu.org/?p=qemu.git;a=commitdiff;h=f2335791fd0ceb2f9e3
** Changed in: qemu Status: New => Fix Released -- You received this bug notification because you are a member of qemu- devel-ml, which is subscribed to QEMU. https://bugs.launchpad.net/bugs/1326533 Title: SDL2 UI sends a NULL to sdl_grab_start if fullscreen, which crashes Status in QEMU: Fix Released Bug description: in ui/sdl2.c: if (full_screen) { gui_fullscreen = 1; sdl_grab_start(0); } Is sent, but no null checks are made in sdl_grab_start (its assumed to be an allocated pointer). So a crash happens if you start qemu -full- screen. It should at lease send the first [0] of the newly allocated sdl2_console through. Quickly looking around should look something like: if (full_screen) { gui_fullscreen = 1; sdl_grab_start(&sdl2_console[0]); } Or possibly put into the loop where the sdl2_console is created To manage notifications about this bug go to: https://bugs.launchpad.net/qemu/+bug/1326533/+subscriptions