----- Original Message ----- > From: "Wu Xiang" <wil...@gmail.com> > To: "Paolo Bonzini" <pbonz...@redhat.com>, qemu-devel@nongnu.org > Cc: "Eduardo Habkost" <ehabk...@redhat.com>, "RichardHenderson" > <r...@twiddle.net> > Sent: Sunday, June 25, 2017 1:13:24 PM > Subject: Re: [Qemu-devel][PATCH] target/i386: fix interrupt CPL error when > > In-Reply-To: <641e1f35-813a-4244-0194-ffce08130...@redhat.com> > > On Fri, Jun 23, 2017 at 01:19:35PM +0200, Paolo Bonzini wrote: > > > > > > On 21/06/2017 16:21, Wu Xiang wrote: > > > In do_interrupt64(), when interrupt stack table(ist) is enabled > > > and the the target code segment is conforming(e2 & DESC_C_MASK), the > > > old implementation always set new CPL to 0, and SS.RPL to 0. > > > > > > This is incorrect for when CPL3 code access a CPL0 conforming code > > > segment, the CPL should remain unchanged. Otherwise higher privileged > > > code can be compromised. > > > > > > The patch fix this for always set dpl = cpl when the target code segment > > > is conforming, and modify the last parameter `flags`, which contains > > > correct new CPL, in cpu_x86_load_seg_cache(). > > > > > > Signed-off-by: Wu Xiang <wil...@gmail.com> > > > --- > > > target/i386/seg_helper.c | 6 ++++-- > > > 1 file changed, 4 insertions(+), 2 deletions(-) > > > > The patch looks good, but I'm thinking of a cleanup on top that simplifies > > the handling of conforming code segments: > > > > diff --git a/target/i386/seg_helper.c b/target/i386/seg_helper.c > > index 9af69c23e0..600a4d7586 100644 > > --- a/target/i386/seg_helper.c > > +++ b/target/i386/seg_helper.c > > @@ -692,7 +692,10 @@ static void do_interrupt_protected(CPUX86State *env, > > int intno, int is_int, > > if (!(e2 & DESC_P_MASK)) { > > raise_exception_err(env, EXCP0B_NOSEG, selector & 0xfffc); > > } > > - if (!(e2 & DESC_C_MASK) && dpl < cpl) { > > + if (e2 & DESC_C_MASK) { > > + dpl = cpl; > > + } > > + if (dpl < cpl) { > > /* to inner privilege */ > > get_ss_esp_from_tss(env, &ss, &esp, dpl, 0); > > if ((ss & 0xfffc) == 0) { > > @@ -719,7 +722,7 @@ static void do_interrupt_protected(CPUX86State *env, > > int intno, int is_int, > > new_stack = 1; > > sp_mask = get_sp_mask(ss_e2); > > ssp = get_seg_base(ss_e1, ss_e2); > > - } else if ((e2 & DESC_C_MASK) || dpl == cpl) { > > + } else { > > /* to same privilege */ > > if (vm86) { > > raise_exception_err(env, EXCP0D_GPF, selector & 0xfffc); > > @@ -728,13 +731,6 @@ static void do_interrupt_protected(CPUX86State *env, > > int intno, int is_int, > > sp_mask = get_sp_mask(env->segs[R_SS].flags); > > ssp = env->segs[R_SS].base; > > esp = env->regs[R_ESP]; > > - dpl = cpl; > > - } else { > > - raise_exception_err(env, EXCP0D_GPF, selector & 0xfffc); > > - new_stack = 0; /* avoid warning */ > > - sp_mask = 0; /* avoid warning */ > > - ssp = 0; /* avoid warning */ > > - esp = 0; /* avoid warning */ > > } > > > > shift = type >> 3; > > @@ -919,25 +915,21 @@ static void do_interrupt64(CPUX86State *env, int > > intno, int is_int, > > if (!(e2 & DESC_L_MASK) || (e2 & DESC_B_MASK)) { > > raise_exception_err(env, EXCP0D_GPF, selector & 0xfffc); > > } > > - if ((!(e2 & DESC_C_MASK) && dpl < cpl) || ist != 0) { > > + if (e2 & DESC_C_MASK) { > > + dpl = cpl; > > + } > > + if (dpl < cpl || ist != 0) { > > /* to inner privilege */ > > new_stack = 1; > > esp = get_rsp_from_tss(env, ist != 0 ? ist + 3 : dpl); > > ss = 0; > > - } else if ((e2 & DESC_C_MASK) || dpl == cpl) { > > + } else { > > /* to same privilege */ > > if (env->eflags & VM_MASK) { > > raise_exception_err(env, EXCP0D_GPF, selector & 0xfffc); > > } > > new_stack = 0; > > esp = env->regs[R_ESP]; > > - } else { > > - raise_exception_err(env, EXCP0D_GPF, selector & 0xfffc); > > - new_stack = 0; /* avoid warning */ > > - esp = 0; /* avoid warning */ > > - } > > - if (e2 & DESC_C_MASK) { > > - dpl = cpl; > > } > > esp &= ~0xfLL; /* align stack */ > > > > > > Because dpl == cpl after the new "if", it's now unnecessary to check > > the C bit when testing dpl < cpl. Furthermore, dpl > cpl is checked > > slightly above this code, so the final "else" is unreachable. > > > > What do you think? > > > > Paolo > > The patch seems good and clean. > > However I am not quite familiar with the code review process. Now that > you have come up with the new patch, do I have to re-send a v2?
No, your patch is okay. Mine comes after yours, I'll send it out tomorrow. Paolo