Events with the "vcpu" property need to be set globally (i.e., as if they didn't
have that property) while we have not yet created any vCPU.

Signed-off-by: Lluís Vilanova <vilan...@ac.upc.edu>
---
 trace/control-target.c |   10 +++++++---
 1 file changed, 7 insertions(+), 3 deletions(-)

diff --git a/trace/control-target.c b/trace/control-target.c
index 6266e6380d..99a8ed5157 100644
--- a/trace/control-target.c
+++ b/trace/control-target.c
@@ -1,7 +1,7 @@
 /*
  * Interface for configuring and controlling the state of tracing events.
  *
- * Copyright (C) 2014-2016 Lluís Vilanova <vilan...@ac.upc.edu>
+ * Copyright (C) 2014-2017 Lluís Vilanova <vilan...@ac.upc.edu>
  *
  * This work is licensed under the terms of the GNU GPL, version 2 or later.
  * See the COPYING file in the top-level directory.
@@ -38,12 +38,16 @@ void trace_event_set_state_dynamic(TraceEvent *ev, bool 
state)
 {
     CPUState *vcpu;
     assert(trace_event_get_state_static(ev));
-    if (trace_event_is_vcpu(ev)) {
+    if (trace_event_is_vcpu(ev) && likely(first_cpu != NULL)) {
         CPU_FOREACH(vcpu) {
             trace_event_set_vcpu_state_dynamic(vcpu, ev, state);
         }
     } else {
-        /* Without the "vcpu" property, dstate can only be 1 or 0 */
+        /*
+         * Without the "vcpu" property, dstate can only be 1 or 0. With it, we
+         * haven't instantiated any vCPU yet, so we will set a global state
+         * instead, and trace_init_vcpu will reconcile it afterwards.
+         */
         bool state_pre = *ev->dstate;
         if (state_pre != state) {
             if (state) {


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