On 10/28/2010 03:52 PM, Ian Molton wrote:
On 28/10/10 15:24, Avi Kivity wrote:
The caller is intended to block as the host must perform GL rendering
before allowing the guests process to continue.
Why is that? Can't we pipeline the process?
No, not really. the guest may call for the scene to be rendered at any
time and we have to wait for that to happen before we can return the
data to it.
Waiting for a response is fine, but can't the guest issue a second batch
while waiting for the first?
--
I have a truly marvellous patch that fixes the bug which this
signature is too narrow to contain.