From: Fabian Lesniak <fab...@lesniak-it.de> This enables the ps2 controller to process mouse events for buttons 4 and 5. Additionally, distinct definitions for the ps2 mouse button state are introduced. The legacy definitions from console.h are not used anymore.
Signed-off-by: Fabian Lesniak <fab...@lesniak-it.de> Message-id: 20161206190007.7539-3-fab...@lesniak-it.de Signed-off-by: Gerd Hoffmann <kra...@redhat.com> --- hw/input/ps2.c | 8 +++++--- include/hw/input/ps2.h | 6 ++++++ 2 files changed, 11 insertions(+), 3 deletions(-) diff --git a/hw/input/ps2.c b/hw/input/ps2.c index 8485a4e..1d3a440 100644 --- a/hw/input/ps2.c +++ b/hw/input/ps2.c @@ -881,9 +881,11 @@ static void ps2_mouse_event(DeviceState *dev, QemuConsole *src, InputEvent *evt) { static const int bmap[INPUT_BUTTON__MAX] = { - [INPUT_BUTTON_LEFT] = MOUSE_EVENT_LBUTTON, - [INPUT_BUTTON_MIDDLE] = MOUSE_EVENT_MBUTTON, - [INPUT_BUTTON_RIGHT] = MOUSE_EVENT_RBUTTON, + [INPUT_BUTTON_LEFT] = PS2_MOUSE_BUTTON_LEFT, + [INPUT_BUTTON_MIDDLE] = PS2_MOUSE_BUTTON_MIDDLE, + [INPUT_BUTTON_RIGHT] = PS2_MOUSE_BUTTON_RIGHT, + [INPUT_BUTTON_SIDE] = PS2_MOUSE_BUTTON_SIDE, + [INPUT_BUTTON_EXTRA] = PS2_MOUSE_BUTTON_EXTRA, }; PS2MouseState *s = (PS2MouseState *)dev; InputMoveEvent *move; diff --git a/include/hw/input/ps2.h b/include/hw/input/ps2.h index b9ceee4..0fec91c 100644 --- a/include/hw/input/ps2.h +++ b/include/hw/input/ps2.h @@ -25,6 +25,12 @@ #ifndef HW_PS2_H #define HW_PS2_H +#define PS2_MOUSE_BUTTON_LEFT 0x01 +#define PS2_MOUSE_BUTTON_MIDDLE 0x02 +#define PS2_MOUSE_BUTTON_RIGHT 0x04 +#define PS2_MOUSE_BUTTON_SIDE 0x08 +#define PS2_MOUSE_BUTTON_EXTRA 0x10 + /* ps2.c */ void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg); void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg); -- 1.8.3.1