On Mon, Dec 12, 2016 at 06:36:16PM +0800, Fam Zheng wrote: > On Mon, 12/12 12:20, Liviu Ionescu wrote: > > > > > On 12 Dec 2016, at 11:39, Fam Zheng <f...@redhat.com> wrote: > > > > > > ... I myself know next to nothing about SDL project. > > > > ok, neither do I. > > > > > > do you have any comments on the current situation of the SDL integration in > > QEMU? any comments on the conclusions I reached after integrating SDL2 into > > GNU ARM Eclipse QEMU? > > > > personally I do not like at all polling the SDL loop every 10 ms on a timer, > > but I currently have no other solution. I tried to move the I/O loop on a > > separate thread, but the Windows implementation of `poll` works only on the > > main thread. > > Like I said ealier, instead of "polling" SDL events in a timer, how about > registering an EventNotifier in the main thread which is notified by the vCPU > thread upon a new graphics operation? That will fix the latency issue.
Also, note that SDL is not the only backend that requires all graphics operations to take place in a single thread. GTK2/3 both require that everything is done in the same thread. So if there's any parts of QEMU that are triggering graphics operations in non-main threads, we really need to make sure any fix applies to all QEMU graphics backends, not just SDL2. Regards, Daniel -- |: http://berrange.com -o- http://www.flickr.com/photos/dberrange/ :| |: http://libvirt.org -o- http://virt-manager.org :| |: http://entangle-photo.org -o- http://search.cpan.org/~danberr/ :|