Le 17/10/2016 à 20:19, Peter Maydell a écrit :
On 5 October 2016 at 23:10, <fred.kon...@greensocs.com> wrote:
From: KONRAD Frederic <fred.kon...@greensocs.com>
This introduces the clock binding and the update part.
When the qemu_clk_rate_update(qemu_clk, int) function is called:
* The clock callback is called on the qemu_clk so it can change the rate.
* The qemu_clk_rate_update function is called on all the driven clock.
Signed-off-by: KONRAD Frederic <fred.kon...@greensocs.com>
---
include/qemu/qemu-clock.h | 66 +++++++++++++++++++++++++++++++++++++++++++++++
qemu-clock.c | 56 ++++++++++++++++++++++++++++++++++++++++
2 files changed, 122 insertions(+)
diff --git a/include/qemu/qemu-clock.h b/include/qemu/qemu-clock.h
index 1d56a2e..d575566 100644
--- a/include/qemu/qemu-clock.h
+++ b/include/qemu/qemu-clock.h
@@ -27,15 +27,29 @@
#include "qemu/osdep.h"
#include "qom/object.h"
+typedef uint64_t (*qemu_clk_on_rate_update_cb)(void *opaque, uint64_t rate);
I think it's more readable to have the typedef define
the function type, not the pointer-to-function type. (See for
instance CPReadFn, CPWriteFn in target-arm/cpu.h.) That way
your function pointers in structs and so on have type
"MyFnType *fn;" and are more obviously pointers.
(Also QEMU style says camelcase for types. QEMUClkRateUpdateCallback?)
Ok I'll fix that!
+
#define TYPE_CLOCK "qemu-clk"
#define QEMU_CLOCK(obj) OBJECT_CHECK(struct qemu_clk, (obj), TYPE_CLOCK)
+typedef struct ClkList ClkList;
+
typedef struct qemu_clk {
/*< private >*/
Object parent_obj;
char *name; /* name of this clock in the device. */
+ uint64_t in_rate; /* rate of the clock which drive this pin. */
+ uint64_t out_rate; /* rate of this clock pin. */
+ void *opaque;
+ qemu_clk_on_rate_update_cb cb;
+ QLIST_HEAD(, ClkList) bound;
} *qemu_clk;
+struct ClkList {
+ qemu_clk clk;
+ QLIST_ENTRY(ClkList) node;
+};
+
/**
* qemu_clk_attach_to_device:
* @dev: the device on which the clock need to be attached.
@@ -59,4 +73,56 @@ void qemu_clk_attach_to_device(DeviceState *dev, qemu_clk
clk,
*/
qemu_clk qemu_clk_get_pin(DeviceState *dev, const char *name);
+/**
+ * qemu_clk_bind_clock:
+ * @out: the clock output.
+ * @in: the clock input.
+ *
+ * Connect the clock together. This is unidirectional so a
+ * qemu_clk_update_rate will go from @out to @in.
+ *
+ */
+void qemu_clk_bind_clock(qemu_clk out, qemu_clk in);
Hang on, I thought that passing a clock to
qemu_clk_attach_to_device() was going to be the thing
that connected the clock up...
qemu_clk_attach_to_device() adds the clock to the device so it can be
found later to allow eg: qtree to show the clock tree.
qemu_clk_bind_clock do the actual bind between the clock.
+
+/**
+ * qemu_clk_unbound:
+ * @out: the clock output.
+ * @in: the clock input.
+ *
+ * Disconnect the clocks if they were bound together.
+ *
+ */
+void qemu_clk_unbind(qemu_clk out, qemu_clk in);
Function prototype and comment don't match...
+
+/**
+ * qemu_clk_update_rate:
+ * @clk: the clock to update.
+ * @rate: the new rate.
+ *
+ * Update the @clk to the new @rate.
+ *
+ */
+void qemu_clk_update_rate(qemu_clk clk, uint64_t rate);
What units is this 'rate' in ?
It's Hz, will add that to the comment.
+
+/**
+ * qemu_clk_refresh:
+ * @clk: the clock to be refreshed.
+ *
+ * If a model alters the topology of a clock tree, it must call this function
+ * to refresh the clock tree.
+ *
+ */
+void qemu_clk_refresh(qemu_clk clk);
...for which clock in the tree does it have to call the function?
All of them? Any one of them at random?
Ok I will precise that.
Thanks,
Fred
+
+/**
+ * qemu_clk_set_callback:
+ * @clk: the clock where to set the callback.
+ * @cb: the callback to associate to the callback.
+ * @opaque: the opaque data passed to the calback.
+ *
+ */
+void qemu_clk_set_callback(qemu_clk clk,
+ qemu_clk_on_rate_update_cb cb,
+ void *opaque);
+
#endif /* QEMU_CLOCK_H */
diff --git a/qemu-clock.c b/qemu-clock.c
index 0ba6caf..541f615 100644
--- a/qemu-clock.c
+++ b/qemu-clock.c
@@ -37,6 +37,62 @@
} \
} while (0);
+void qemu_clk_refresh(qemu_clk clk)
+{
+ qemu_clk_update_rate(clk, clk->in_rate);
+}
+
+void qemu_clk_update_rate(qemu_clk clk, uint64_t rate)
+{
+ ClkList *child;
+
+ clk->in_rate = rate;
+ clk->out_rate = rate;
+
+ if (clk->cb) {
+ clk->out_rate = clk->cb(clk->opaque, rate);
+ }
+
+ DPRINTF("%s output rate updated to %" PRIu64 "\n",
+ object_get_canonical_path(OBJECT(clk)),
+ clk->out_rate);
+
+ QLIST_FOREACH(child, &clk->bound, node) {
+ qemu_clk_update_rate(child->clk, clk->out_rate);
+ }
+}
+
+void qemu_clk_bind_clock(qemu_clk out, qemu_clk in)
+{
+ ClkList *child;
+
+ child = g_malloc(sizeof(child));
+ assert(child);
+ child->clk = in;
+ QLIST_INSERT_HEAD(&out->bound, child, node);
+ qemu_clk_update_rate(in, out->out_rate);
+}
+
+void qemu_clk_unbind(qemu_clk out, qemu_clk in)
+{
+ ClkList *child, *next;
+
+ QLIST_FOREACH_SAFE(child, &out->bound, node, next) {
+ if (child->clk == in) {
+ QLIST_REMOVE(child, node);
+ g_free(child);
+ }
+ }
+}
+
+void qemu_clk_set_callback(qemu_clk clk,
+ qemu_clk_on_rate_update_cb cb,
+ void *opaque)
+{
+ clk->cb = cb;
+ clk->opaque = opaque;
+}
+
void qemu_clk_attach_to_device(DeviceState *dev, qemu_clk clk,
const char *name)
{
--
2.5.5
thanks
-- PMM