Use the new primitive for RISBG. Cc: Alexander Graf <ag...@suse.de> Signed-off-by: Richard Henderson <r...@twiddle.net> --- target-s390x/translate.c | 24 +++++++++++++++--------- 1 file changed, 15 insertions(+), 9 deletions(-)
diff --git a/target-s390x/translate.c b/target-s390x/translate.c index 02bc705..477238d 100644 --- a/target-s390x/translate.c +++ b/target-s390x/translate.c @@ -3134,20 +3134,26 @@ static ExitStatus op_risbg(DisasContext *s, DisasOps *o) } } - /* In some cases we can implement this with deposit, which can be more - efficient on some hosts. */ - if (~mask == imask && i3 <= i4) { + len = i4 - i3 + 1; + pos = 63 - i4; + rot = i5 & 63; + + /* In some cases we can implement this with extract. */ + if (imask == 0 && pos == 0 && len > 0 && rot + len <= 64) { + tcg_gen_extract_i64(o->out, o->in2, rot, len); + return NO_EXIT; + } + + /* In some cases we can implement this with deposit. */ + if (~mask == imask && len > 0) { if (s->fields->op2 == 0x5d) { - i3 += 32, i4 += 32; + pos += 32; } /* Note that we rotate the bits to be inserted to the lsb, not to the position as described in the PoO. */ - len = i4 - i3 + 1; - pos = 63 - i4; - rot = (i5 - pos) & 63; + rot = (rot - pos) & 63; } else { - pos = len = -1; - rot = i5 & 63; + pos = -1; } /* Rotate the input as necessary. */ -- 2.7.4