On Wed, Sep 28, 2016 at 01:21:00PM -0700, Richard Henderson wrote:
> On 09/28/2016 11:41 AM, Nikunj A Dadhania wrote:
> > +    tcg_gen_mov_i64(t0, cpu_gpr[rA(ctx->opcode)]);
> > +    tcg_gen_deposit_i64(cpu_vsrl(xT(ctx->opcode)), t0, t0, 32, 32);
> 
> Why are you using t0?

Richard, I don't quite understand your question.  This looks correct
to me.  It's duplicating the low 32-bits of rA into both the low-and
high 32-bits of t0, which will then be store to both the low and high
64-bit elements of the VSR.  That matches the instruction definition
which puts the low 32-bits of RA into every 32-bit element of the
vector.

-- 
David Gibson                    | I'll have my music baroque, and my code
david AT gibson.dropbear.id.au  | minimalist, thank you.  NOT _the_ _other_
                                | _way_ _around_!
http://www.ozlabs.org/~dgibson

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