On Mon, Jul 18, 2016 at 10:52:39AM +0200, Greg Kurz wrote: > On Mon, 18 Jul 2016 11:17:25 +1000 > David Gibson <da...@gibson.dropbear.id.au> wrote: > > > On Sat, Jul 16, 2016 at 12:11:56AM +0200, Greg Kurz wrote: > > > On Thu, 14 Jul 2016 21:59:45 +1000 > > > David Gibson <da...@gibson.dropbear.id.au> wrote: > > > > > > > On Thu, Jul 14, 2016 at 03:50:56PM +0530, Bharata B Rao wrote: > > > > > On Thu, Jul 14, 2016 at 3:24 PM, Peter Maydell > > > > > <peter.mayd...@linaro.org> wrote: > > > > > > On 14 July 2016 at 08:57, David Gibson > > > > > > <da...@gibson.dropbear.id.au> wrote: > > > > > >> With CONFIG_USER_ONLY, generation of cpu_index values is done > > > > > >> differently > > > > > >> than for full system targets. This method turns out to be broken, > > > > > >> since > > > > > >> it can fairly easily result in duplicate cpu_index values for > > > > > >> simultaneously active cpus (i.e. threads in the emulated process). > > > > > >> > > > > > >> Consider this sequence: > > > > > >> Create thread 1 > > > > > >> Create thread 2 > > > > > >> Exit thread 1 > > > > > >> Create thread 3 > > > > > >> > > > > > >> With the current logic thread 1 will get cpu_index 1, thread 2 > > > > > >> will get > > > > > >> cpu_index 2 and thread 3 will also get cpu_index 2 (because there > > > > > >> are 2 > > > > > >> threads in the cpus list at the point of its creation). > > > > > >> > > > > > >> We mostly get away with this because cpu_index values aren't that > > > > > >> important > > > > > >> for userspace emulation. Still, it can't be good, so this patch > > > > > >> fixes it > > > > > >> by making CONFIG_USER_ONLY use the same bitmap based allocation > > > > > >> that full > > > > > >> system targets already use. > > > > > >> > > > > > >> Signed-off-by: David Gibson <da...@gibson.dropbear.id.au> > > > > > >> --- > > > > > >> exec.c | 19 ------------------- > > > > > >> 1 file changed, 19 deletions(-) > > > > > >> > > > > > >> diff --git a/exec.c b/exec.c > > > > > >> index 011babd..e410dab 100644 > > > > > >> --- a/exec.c > > > > > >> +++ b/exec.c > > > > > >> @@ -596,7 +596,6 @@ AddressSpace *cpu_get_address_space(CPUState > > > > > >> *cpu, int asidx) > > > > > >> } > > > > > >> #endif > > > > > >> > > > > > >> -#ifndef CONFIG_USER_ONLY > > > > > >> static DECLARE_BITMAP(cpu_index_map, MAX_CPUMASK_BITS); > > > > > >> > > > > > >> static int cpu_get_free_index(Error **errp) > > > > > >> @@ -617,24 +616,6 @@ static void cpu_release_index(CPUState *cpu) > > > > > >> { > > > > > >> bitmap_clear(cpu_index_map, cpu->cpu_index, 1); > > > > > >> } > > > > > >> -#else > > > > > >> - > > > > > >> -static int cpu_get_free_index(Error **errp) > > > > > >> -{ > > > > > >> - CPUState *some_cpu; > > > > > >> - int cpu_index = 0; > > > > > >> - > > > > > >> - CPU_FOREACH(some_cpu) { > > > > > >> - cpu_index++; > > > > > >> - } > > > > > >> - return cpu_index; > > > > > >> -} > > > > > >> - > > > > > >> -static void cpu_release_index(CPUState *cpu) > > > > > >> -{ > > > > > >> - return; > > > > > >> -} > > > > > >> -#endif > > > > > > > > > > > > Won't this change impose a maximum limit of 256 simultaneous > > > > > > threads? That seems a little low for comfort. > > > > > > > > > > This was the reason why the bitmap logic wasn't applied to > > > > > CONFIG_USER_ONLY when it was introduced. > > > > > > > > > > https://lists.gnu.org/archive/html/qemu-devel/2015-05/msg01980.html > > > > > > > > > > > > > Ah.. good point. > > > > > > > > Hrm, ok, my next idea would be to just (globally) sequentially > > > > allocate cpu_index values for CONFIG_USER, and never try to re-use > > > > them. Does that seem reasonable? > > > > > > > > > > Isn't it only deferring the problem to later ? > > > > You mean that we could get duplicate indexes after the value wraps > > around? > > > > Yes. > > > I suppose, but duplicates after spawning 4 billion threads seems like > > a substantial improvement over duplicates after spawning 3 in the > > wrong order.. > > > > Agreed. > > It takes ~ 20 seconds to user QEMU to spawn 10000 threads on my palmetto > box, so the wrap around would occur after ~ 100 days. :)
Yeah, I think we can live with that. Especially since the fact this hasn't come up before kind of indicates the duplication isn't that fatal anyway. -- David Gibson | I'll have my music baroque, and my code david AT gibson.dropbear.id.au | minimalist, thank you. NOT _the_ _other_ | _way_ _around_! http://www.ozlabs.org/~dgibson
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