If the caller didn't specify an architecture for the ELF machine
the load_elf() function will auto detect it based on the ELF file.

Signed-off-by: Alistair Francis <alistair.fran...@xilinx.com>
---
V9:
 - Update documentation
V8:
 - Move into load_elf64/load_elf32
V7:
 - Fix typo

 include/hw/elf_ops.h | 5 +++++
 include/hw/loader.h  | 3 +++
 2 files changed, 8 insertions(+)

diff --git a/include/hw/elf_ops.h b/include/hw/elf_ops.h
index f510e7e..db70c11 100644
--- a/include/hw/elf_ops.h
+++ b/include/hw/elf_ops.h
@@ -280,6 +280,11 @@ static int glue(load_elf, SZ)(const char *name, int fd,
         glue(bswap_ehdr, SZ)(&ehdr);
     }
 
+    if (elf_machine < 1) {
+        /* The caller didn't specify an ARCH, we can figure it out */
+        elf_machine = ehdr.e_machine;
+    }
+
     switch (elf_machine) {
         case EM_PPC64:
             if (ehdr.e_machine != EM_PPC64) {
diff --git a/include/hw/loader.h b/include/hw/loader.h
index 4879b63..fd540fc 100644
--- a/include/hw/loader.h
+++ b/include/hw/loader.h
@@ -68,6 +68,9 @@ const char *load_elf_strerror(int error);
  * load will fail if the target ELF does not match. Some architectures
  * have some architecture-specific behaviours that come into effect when
  * their particular values for @elf_machine are set.
+ * If no @elf_machine is provided the machine will default to the value
+ * in the ELFs header and no checks will be carried out against the
+ * machine type.
  */
 
 int load_elf(const char *filename, uint64_t (*translate_fn)(void *, uint64_t),
-- 
2.7.4


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