If the caller didn't specify an architecture for the ELF machine the load_elf() function will auto detect it based on the ELF file.
Signed-off-by: Alistair Francis <alistair.fran...@xilinx.com> --- V9: - Update documentation V8: - Move into load_elf64/load_elf32 V7: - Fix typo include/hw/elf_ops.h | 5 +++++ include/hw/loader.h | 3 +++ 2 files changed, 8 insertions(+) diff --git a/include/hw/elf_ops.h b/include/hw/elf_ops.h index f510e7e..db70c11 100644 --- a/include/hw/elf_ops.h +++ b/include/hw/elf_ops.h @@ -280,6 +280,11 @@ static int glue(load_elf, SZ)(const char *name, int fd, glue(bswap_ehdr, SZ)(&ehdr); } + if (elf_machine < 1) { + /* The caller didn't specify an ARCH, we can figure it out */ + elf_machine = ehdr.e_machine; + } + switch (elf_machine) { case EM_PPC64: if (ehdr.e_machine != EM_PPC64) { diff --git a/include/hw/loader.h b/include/hw/loader.h index 4879b63..fd540fc 100644 --- a/include/hw/loader.h +++ b/include/hw/loader.h @@ -68,6 +68,9 @@ const char *load_elf_strerror(int error); * load will fail if the target ELF does not match. Some architectures * have some architecture-specific behaviours that come into effect when * their particular values for @elf_machine are set. + * If no @elf_machine is provided the machine will default to the value + * in the ELFs header and no checks will be carried out against the + * machine type. */ int load_elf(const char *filename, uint64_t (*translate_fn)(void *, uint64_t), -- 2.7.4