While continuing to work on the sparc64 on i686 problem, I've run into
a few things that could be done better.

I haven't done any proper measurements of memory usage or boot time,
but all together my guess is that this saves 10-20k.  Not much, I grant,
but maintaining more cache locality ought not hurt.


r~


Richard Henderson (4):
  tcg: Compress liveness data to 16 bits
  tcg: Reorg TCGOp chaining
  tcg: Fold life data into TCGOp
  tcg: Compress dead_temps and mem_temps into a single array

 include/exec/gen-icount.h |   2 +-
 tcg/optimize.c            |  37 +---
 tcg/tcg-op.c              |   2 +-
 tcg/tcg.c                 | 472 ++++++++++++++++++++++++++++------------------
 tcg/tcg.h                 |  50 +++--
 5 files changed, 329 insertions(+), 234 deletions(-)

-- 
2.5.5


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