On Thu, Apr 21, 2016 at 02:23:50PM +0800, Shannon Zhao wrote: > From: Shannon Zhao <shannon.z...@linaro.org> > > This /distance-map node is used to describe the accessing distance > between NUMA nodes. > > Signed-off-by: Shannon Zhao <shannon.z...@linaro.org> > --- > hw/arm/virt.c | 30 ++++++++++++++++++++++++++++++ > 1 file changed, 30 insertions(+) > > diff --git a/hw/arm/virt.c b/hw/arm/virt.c > index 56d35c7..814a1eb 100644 > --- a/hw/arm/virt.c > +++ b/hw/arm/virt.c > @@ -40,6 +40,7 @@ > #include "sysemu/device_tree.h" > #include "sysemu/sysemu.h" > #include "sysemu/kvm.h" > +#include "sysemu/numa.h" > #include "hw/boards.h" > #include "hw/loader.h" > #include "exec/address-spaces.h" > @@ -203,6 +204,9 @@ static VirtBoardInfo *find_machine_info(const char *cpu) > > static void create_fdt(VirtBoardInfo *vbi) > { > + unsigned int i, j, number, count;
s/count/index/ ? > + uint64_t *matrix; > + > void *fdt = create_device_tree(&vbi->fdt_size); > > if (!fdt) { > @@ -239,6 +243,32 @@ static void create_fdt(VirtBoardInfo *vbi) > "clk24mhz"); > qemu_fdt_setprop_cell(fdt, "/apb-pclk", "phandle", vbi->clock_phandle); > > + if (nb_numa_nodes <= 0) { > + return; > + } > + > + /* Add /distance-map node for NUMA */ > + qemu_fdt_add_subnode(fdt, "/distance-map"); > + qemu_fdt_setprop_string(fdt, "/distance-map", "compatible", > + "numa-distance-map-v1"); > + > + number = nb_numa_nodes * nb_numa_nodes * 6; > + matrix = g_malloc0(number * sizeof(uint64_t)); > + for (i = 0; i < nb_numa_nodes; i++) { > + for (j = 0; j < nb_numa_nodes; j++) { > + count = (i * nb_numa_nodes + j) * 6; > + matrix[count++] = 1; > + matrix[count++] = i; > + matrix[count++] = 1; > + matrix[count++] = j; > + matrix[count++] = 1; > + matrix[count++] = (i == j) ? 10 : 20; > + } > + } > + qemu_fdt_setprop_sized_cells_from_array(fdt, "/distance-map", > + "distance-matrix", number / 2, > + matrix); I had to read qemu_fdt_setprop_sized_cells_from_array to understand why above we're using 6 instead of 3, and then placing all the 1's in every other slot, and then dividing number by 2 here. Is using this function worth the confusion? I think the following would greatly improve reviewability, and shave off a bit of boot time (by not having to alloc more mem and copy the matrix). uint32_t *matrix; number = nb_numa_nodes * nb_numa_nodes * 3; matrix = g_malloc0(number * sizeof(uint32_t)); for (i = 0; i < nb_numa_nodes; i++) { for (j = 0; j < nb_numa_nodes; j++) { count = (i * nb_numa_nodes + j) * 3; matrix[count++] = cpu_to_be32(i); matrix[count++] = cpu_to_be32(j); matrix[count++] = cpu_to_be32(i == j ? 10 : 20); } } qemu_fdt_setprop(fdt, "/distance-map", "distance-matrix", matrix, number * sizeof(uint32_t)); > + g_free(matrix); Also, I think it would nicer if all this was put in its own function, and then just add the following to create_fdt. if (nb_numa_nodes) { virt_fdt_create_distance_map(fdt); } > } > > static void fdt_add_psci_node(const VirtBoardInfo *vbi) > -- > 2.0.4 Otherwise per https://lkml.org/lkml/2016/4/8/572 it looks good. Thanks, drew