Sascha Silbe <si...@linux.vnet.ibm.com> wrote: > The VMState API is rather sparsely documented. Start by describing the > meaning of all VMStateFlags. > > Signed-off-by: Sascha Silbe <si...@linux.vnet.ibm.com> > --- > Since I had to dive into the code for debugging the migration breakage > anyway, I figured I could just as well write down the result in the > form of comments so the next one trying to make some sense out of it > will have a better start. > > This is based on my understanding of the code, not necessarily what > the original author(s) intended. > > include/migration/vmstate.h | 93 > ++++++++++++++++++++++++++++++++++++++++----- > 1 file changed, 84 insertions(+), 9 deletions(-) >
Reviewed-by: Juan Quintela <quint...@redhat.com> Thanks very much > diff --git a/include/migration/vmstate.h b/include/migration/vmstate.h > index 97d44d3..b1bbf68 100644 > --- a/include/migration/vmstate.h > +++ b/include/migration/vmstate.h > @@ -88,20 +88,95 @@ struct VMStateInfo { > }; > > enum VMStateFlags { > + /* Ignored */ > VMS_SINGLE = 0x001, > + > + /* The struct member at opaque + VMStateField.offset is a pointer > + * to the actual field (e.g. struct a { uint8_t *b; > + * }). Dereference the pointer before using it as basis for > + * further pointer arithmetic (see e.g. VMS_ARRAY). Does not > + * affect the meaning of VMStateField.num_offset or > + * VMStateField.size_offset; see VMS_VARRAY* and VMS_VBUFFER for > + * those. */ > VMS_POINTER = 0x002, > + > + /* The field is an array of fixed size. VMStateField.num contains > + * the number of entries in the array. The size of each entry is > + * given by VMStateField.size and / or opaque + > + * VMStateField.size_offset; see VMS_VBUFFER and > + * VMS_MULTIPLY. Each array entry will be processed individually > + * (VMStateField.info.get()/put() if VMS_STRUCT is not set, > + * recursion into VMStateField.vmsd if VMS_STRUCT is set). May not > + * be combined with VMS_VARRAY*. */ > VMS_ARRAY = 0x004, > + > + /* The field is itself a struct, containing one or more > + * fields. Recurse into VMStateField.vmsd. Most useful in > + * combination with VMS_ARRAY / VMS_VARRAY*, recursing into each > + * array entry. */ > VMS_STRUCT = 0x008, > - VMS_VARRAY_INT32 = 0x010, /* Array with size in int32_t field*/ > - VMS_BUFFER = 0x020, /* static sized buffer */ > + > + /* The field is an array of variable size. The int32_t at opaque + > + * VMStateField.num_offset contains the number of entries in the > + * array. See the VMS_ARRAY description regarding array handling > + * in general. May not be combined with VMS_ARRAY or any other > + * VMS_VARRAY*. */ > + VMS_VARRAY_INT32 = 0x010, > + > + /* Ignored */ > + VMS_BUFFER = 0x020, > + > + /* The field is a (fixed-size or variable-size) array of pointers > + * (e.g. struct a { uint8_t *b[]; }). Dereference each array entry > + * before using it. Note: Does not imply any one of VMS_ARRAY / > + * VMS_VARRAY*; these need to be set explicitly. */ > VMS_ARRAY_OF_POINTER = 0x040, > - VMS_VARRAY_UINT16 = 0x080, /* Array with size in uint16_t field */ > - VMS_VBUFFER = 0x100, /* Buffer with size in int32_t field */ > - VMS_MULTIPLY = 0x200, /* multiply "size" field by field_size */ > - VMS_VARRAY_UINT8 = 0x400, /* Array with size in uint8_t field*/ > - VMS_VARRAY_UINT32 = 0x800, /* Array with size in uint32_t field*/ > - VMS_MUST_EXIST = 0x1000, /* Field must exist in input */ > - VMS_ALLOC = 0x2000, /* Alloc a buffer on the destination */ > + > + /* The field is an array of variable size. The uint16_t at opaque > + * + VMStateField.num_offset contains the number of entries in the > + * array. See the VMS_ARRAY description regarding array handling > + * in general. May not be combined with VMS_ARRAY or any other > + * VMS_VARRAY*. */ > + VMS_VARRAY_UINT16 = 0x080, > + > + /* The size of the individual entries (a single array entry if > + * VMS_ARRAY or VMS_VARRAY are set, or the field itself if neither > + * is set) is variable (i.e. not known at compile-time), but the > + * same for all entries. Use the int32_t at opaque + > + * VMStateField.size_offset (subject to VMS_MULTIPLY) to determine > + * the size of each (and every) entry. */ > + VMS_VBUFFER = 0x100, > + > + /* Multiply the entry size given by the int32_t at opaque + > + * VMStateField.size_offset (see VMS_VBUFFER description) with > + * VMStateField.size to determine the number of bytes to be > + * allocated. Only valid in combination with VMS_VBUFFER. */ > + VMS_MULTIPLY = 0x200, > + > + /* The field is an array of variable size. The uint8_t at opaque + > + * VMStateField.num_offset contains the number of entries in the > + * array. See the VMS_ARRAY description regarding array handling > + * in general. May not be combined with VMS_ARRAY or any other > + * VMS_VARRAY*. */ > + VMS_VARRAY_UINT8 = 0x400, > + > + /* The field is an array of variable size. The uint32_t at opaque > + * + VMStateField.num_offset contains the number of entries in the > + * array. See the VMS_ARRAY description regarding array handling > + * in general. May not be combined with VMS_ARRAY or any other > + * VMS_VARRAY*. */ > + VMS_VARRAY_UINT32 = 0x800, > + > + /* Fail loading the serialised VM state if this field is missing > + * from the input. */ > + VMS_MUST_EXIST = 0x1000, > + > + /* When loading serialised VM state, allocate memory for the > + * (entire) field. Only valid in combination with > + * VMS_POINTER. Note: Not all combinations with other flags are > + * currently supported, e.g. VMS_ALLOC|VMS_ARRAY_OF_POINTER won't > + * cause the individual entries to be allocated. */ > + VMS_ALLOC = 0x2000, > }; > > typedef struct {