Use a define for the temp register instead of hard-coding it. Signed-off-by: Richard Henderson <r...@twiddle.net> --- tcg/s390/tcg-target.c | 49 ++++++++++++++++++++++++++----------------------- 1 files changed, 26 insertions(+), 23 deletions(-)
diff --git a/tcg/s390/tcg-target.c b/tcg/s390/tcg-target.c index ec8c84d..ee2e879 100644 --- a/tcg/s390/tcg-target.c +++ b/tcg/s390/tcg-target.c @@ -36,6 +36,9 @@ #define TCG_CT_CONST_S32 0x100 #define TCG_CT_CONST_N32 0x200 +#define TCG_TMP0 TCG_REG_R13 + + /* All of the following instructions are prefixed with their instruction format, and are defined as 8- or 16-bit quantities, even when the two halves of the 16-bit quantity may appear 32 bits apart in the insn. @@ -491,7 +494,7 @@ static void tcg_out_ldst(TCGContext *s, S390Opcode opc_rx, S390Opcode opc_rxy, if (ofs < -0x80000 || ofs >= 0x80000) { /* Combine the low 16 bits of the offset with the actual load insn; the high 48 bits must come from an immediate load. */ - index = TCG_REG_R13; + index = TCG_TMP0; tcg_out_movi(s, TCG_TYPE_PTR, index, ofs & ~0xffff); ofs &= 0xffff; } @@ -658,8 +661,8 @@ static void tgen64_andi(TCGContext *s, TCGReg dest, tcg_target_ulong val) for (i = 0; i < 4; i++) { tcg_target_ulong mask = ~(0xffffull << i*16); if ((val & mask) == 0) { - tcg_out_movi(s, TCG_TYPE_I64, TCG_REG_R13, val); - tcg_out_insn(s, RRE, NGR, dest, TCG_REG_R13); + tcg_out_movi(s, TCG_TYPE_I64, TCG_TMP0, val); + tcg_out_insn(s, RRE, NGR, dest, TCG_TMP0); return; } } @@ -667,8 +670,8 @@ static void tgen64_andi(TCGContext *s, TCGReg dest, tcg_target_ulong val) for (i = 0; i < 2; i++) { tcg_target_ulong mask = ~(0xffffffffull << i*32); if ((val & mask) == 0) { - tcg_out_movi(s, TCG_TYPE_I64, TCG_REG_R13, val); - tcg_out_insn(s, RRE, NGR, dest, TCG_REG_R13); + tcg_out_movi(s, TCG_TYPE_I64, TCG_TMP0, val); + tcg_out_insn(s, RRE, NGR, dest, TCG_TMP0); return; } } @@ -734,8 +737,8 @@ static void tgen64_xori(TCGContext *s, TCGReg dest, tcg_target_ulong val) value first and perform the xor via registers. This is true for any 32-bit negative value, where the high 32-bits get flipped too. */ if (sval < 0 && sval == (int32_t)sval) { - tcg_out_movi(s, TCG_TYPE_I64, TCG_REG_R13, sval); - tcg_out_insn(s, RRE, XGR, dest, TCG_REG_R13); + tcg_out_movi(s, TCG_TYPE_I64, TCG_TMP0, sval); + tcg_out_insn(s, RRE, XGR, dest, TCG_TMP0); return; } @@ -792,8 +795,8 @@ static void tgen_gotoi(TCGContext *s, int cc, tcg_target_long dest) } else if (off == (int32_t)off) { tcg_out_insn(s, RIL, BRCL, cc, off); } else { - tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_R13, dest); - tcg_out_insn(s, RR, BCR, cc, TCG_REG_R13); + tcg_out_movi(s, TCG_TYPE_PTR, TCG_TMP0, dest); + tcg_out_insn(s, RR, BCR, cc, TCG_TMP0); } } @@ -815,8 +818,8 @@ static void tgen_calli(TCGContext *s, tcg_target_long dest) if (off == (int32_t)off) { tcg_out_insn(s, RIL, BRASL, TCG_REG_R14, off); } else { - tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_R13, dest); - tcg_out_insn(s, RR, BASR, TCG_REG_R14, TCG_REG_R13); + tcg_out_movi(s, TCG_TYPE_PTR, TCG_TMP0, dest); + tcg_out_insn(s, RR, BASR, TCG_REG_R14, TCG_TMP0); } } @@ -852,13 +855,13 @@ static void tcg_prepare_qemu_ldst(TCGContext* s, int data_reg, int addr_reg, tgen64_andi(s, arg1, (CPU_TLB_SIZE - 1) << CPU_TLB_ENTRY_BITS); if (is_store) { - tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_R13, + tcg_out_movi(s, TCG_TYPE_PTR, TCG_TMP0, offsetof(CPUState, tlb_table[mem_index][0].addr_write)); } else { - tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_R13, + tcg_out_movi(s, TCG_TYPE_PTR, TCG_TMP0, offsetof(CPUState, tlb_table[mem_index][0].addr_read)); } - tcg_out_insn(s, RRE, AGR, arg1, TCG_REG_R13); + tcg_out_insn(s, RRE, AGR, arg1, TCG_TMP0); tcg_out_insn(s, RRE, AGR, arg1, TCG_AREG0); @@ -1103,16 +1106,16 @@ static inline void tcg_out_op(TCGContext *s, TCGOpcode opc, (tcg_target_long)s->code_ptr) >> 1; if (off == (int32_t)off) { /* load address relative to PC */ - tcg_out_insn(s, RIL, LARL, TCG_REG_R13, off); + tcg_out_insn(s, RIL, LARL, TCG_TMP0, off); } else { /* too far for larl */ - tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_R13, + tcg_out_movi(s, TCG_TYPE_PTR, TCG_TMP0, (tcg_target_long)(s->tb_next + args[0])); } /* load address stored at s->tb_next + args[0] */ - tcg_out_ld(s, TCG_TYPE_PTR, TCG_REG_R13, TCG_REG_R13, 0); + tcg_out_ld(s, TCG_TYPE_PTR, TCG_TMP0, TCG_TMP0, 0); /* and go there */ - tcg_out_insn(s, RR, BCR, S390_CC_ALWAYS, TCG_REG_R13); + tcg_out_insn(s, RR, BCR, S390_CC_ALWAYS, TCG_TMP0); } s->tb_next_offset[args[0]] = s->code_ptr - s->code_buf; break; @@ -1353,8 +1356,8 @@ static inline void tcg_out_op(TCGContext *s, TCGOpcode opc, tcg_out_sh64(s, RSY_RLL, args[0], args[1], SH32_REG_NONE, (32 - args[2]) & 31); } else { - tcg_out_insn(s, RR, LCR, TCG_REG_R13, args[2]); - tcg_out_sh64(s, RSY_RLL, args[0], args[1], TCG_REG_R13, 0); + tcg_out_insn(s, RR, LCR, TCG_TMP0, args[2]); + tcg_out_sh64(s, RSY_RLL, args[0], args[1], TCG_TMP0, 0); } break; @@ -1373,8 +1376,8 @@ static inline void tcg_out_op(TCGContext *s, TCGOpcode opc, } else { /* We can use the smaller 32-bit negate because only the low 6 bits are examined for the rotate. */ - tcg_out_insn(s, RR, LCR, TCG_REG_R13, args[2]); - tcg_out_sh64(s, RSY_RLLG, args[0], args[1], TCG_REG_R13, 0); + tcg_out_insn(s, RR, LCR, TCG_TMP0, args[2]); + tcg_out_sh64(s, RSY_RLLG, args[0], args[1], TCG_TMP0, 0); } break; @@ -1638,7 +1641,7 @@ void tcg_target_init(TCGContext *s) tcg_regset_clear(s->reserved_regs); /* frequently used as a temporary */ - tcg_regset_set_reg(s->reserved_regs, TCG_REG_R13); + tcg_regset_set_reg(s->reserved_regs, TCG_TMP0); /* another temporary */ tcg_regset_set_reg(s->reserved_regs, TCG_REG_R12); /* XXX many insns can't be used with R0, so we better avoid it for now */ -- 1.7.0.1