On Fri, Oct 16, 2015 at 09:54:12AM -0400, Programmingkid wrote: > > On Oct 16, 2015, at 8:15 AM, Stefan Hajnoczi wrote: > > > On Tue, Sep 22, 2015 at 07:32:01PM -0400, Programmingkid wrote: > >> The USB audio card would not play audio well because its buffer was too > >> small. > >> Increasing it made it play perfectly. All the crackling and dropouts are > >> gone. > >> > >> Signed-off-by: John Arbuckle <programmingk...@gmail.com> > >> > >> --- > >> This patch was tested on qemu-system-ppc running Linux and qemu-system-i386 > >> running Windows XP. Windows XP sound output thru the USB audio card sounded > >> perfect. Linux did improve in sound quality, but it still wasn't perfect. I > >> think there are problems with the hcd-ohci.c file. The Mac OS 10.2 guest > >> in > >> qemu-system-ppc did not play sound due to USB issues unrelated to this > >> patch. > >> > >> hw/usb/dev-audio.c | 3 ++- > >> 1 files changed, 2 insertions(+), 1 deletions(-) > >> > >> diff --git a/hw/usb/dev-audio.c b/hw/usb/dev-audio.c > >> index f092bb8..e4e4989 100644 > >> --- a/hw/usb/dev-audio.c > >> +++ b/hw/usb/dev-audio.c > >> @@ -88,6 +88,7 @@ static const USBDescStrings usb_audio_stringtable = { > >> #define USBAUDIO_PACKET_SIZE 192 > >> #define USBAUDIO_SAMPLE_RATE 48000 > >> #define USBAUDIO_PACKET_INTERVAL 1 > >> +#define BUFFER_MULTIPLIER 32 > >> > >> static const USBDescIface desc_iface[] = { > >> { > >> @@ -664,7 +665,7 @@ static const VMStateDescription vmstate_usb_audio = { > >> static Property usb_audio_properties[] = { > >> DEFINE_PROP_UINT32("debug", USBAudioState, debug, 0), > >> DEFINE_PROP_UINT32("buffer", USBAudioState, buffer, > >> - 8 * USBAUDIO_PACKET_SIZE), > >> + BUFFER_MULTIPLIER * USBAUDIO_PACKET_SIZE), > > > > I'm not familiar with the code but I guess this also increases audio > > latency by a factor of 4 (8 -> 32). > > Didn't hear any problems. When I tried it out.
8 buffers * 192 bytes / 3 byte (24-bit) mono samples = 512 samples 32 buffers * 192 bytes / 3 byte (24-bit) mono samples = 2048 samples At 48 kHz sample rate that is 10.6 milliseconds vs 42.6 milliseconds latency. I have never tried real-time audio processing under QEMU but when I use Linux for guitar effects it becomes noticable when latency is above around 12 milliseconds. ~5 milliseconds latency with USB audio is achievable on bare metal. So this change would make real-time audio feel laggy. Unless Gerd has a strong feeling that it's an improvement for QEMU, I wouldn't merge this change. Stefan