On 02/10/2015 13:14, Laszlo Ersek wrote: > On 10/02/15 10:34, Paolo Bonzini wrote: >> On 01/10/2015 21:17, Laszlo Ersek wrote: >>> - In the firmware, allocate an array of bytes, dynamically. This array >>> will have no declared type. >>> >>> - Populate the array byte-wise, from fw_cfg. Because the stores happen >>> through character-typed lvalues, they do not "imbue" the target >>> object with any effective type, for further accesses that do not >>> modify the value. (I.e., for further reads.) >>> >>> - Get a (uint8_t*) into the array somewhere, and cast it to >>> (struct acpi_table_hdr *). Read fields through the cast pointer. >>> Assuming no out-of-bounds situation (considering the entire >>> pointed to acpi_table_hdr struct), and assuming no alignment >>> violations for the fields (which is implementation-defined), these >>> accesses will be fine. >>> >>> *However*. If in point 2 you populate the array with uint64_t accesses, >>> that *does* imbue the array elements with an effective type that is >>> binding for further read accesses. >> >> Then don't do it. Use memcpy from uint64_t to the array. > > It won't work; memcpy() propagates the effective type.
Doh. I guess that's another "not in practice" case. Saying "memcpy to {,u}int8_t doesn't propagate the effective type" would probably go to great lengths towards fixing this. > So, I guess the idea is that you'd like to stay in "int" as much as > possible. Yes. Except move to 64-bit as early as possible if it will be necessary to do that. > (And, with respect to the above point, both uint8_t and > uint16_t are promoted to int (=== int32_t), on all platforms that matter.) Yes, but uint8_t arithmetic cannot overflow as easily as uint16_t. int16_t is fine, but not as useful as uint16_t could be. > In comparison, I'm a huge fan of unsigned-only, both in variables / > fields and in constants. :) > > One random example: (a - b). If "a" and "b" are unsigned, then (1) > wrapping is well-defined, (2) if you don't want it Sorry for snipping your derivation (which I did read) but... checking for overflow is not the common case. The common case is that you want to cast "a" and "b" to a 64-bit type. :) And if you already have an int64_t, that is also not the common case: it is not too useful to _store_ int64_t's. uint64_t's are useful because they are size_t's. But ptrdiff_t overflows usually result from multiplication, not from addition or subtractions. I know these are sweeping generalizations, but generalizations are what we use to unload our brains from the nitty-gritty details. > ... Given that we almost never need negative integer values, I'd rather > stick with unsigned variables, unsigned constants, and write (a<b), in > order to check against wrapping, than use the above monstrosity. It's not a panacea, for example for (i = 0; i <= j; i++) can be an infinite loop for unsigned but not for signed (and this, again, has an effect on what optimizations the compiler can do). Since I'm not a precise person, I wouldn't expect that to be a possibly infinite loop. Using "int" makes the compiler's behavior match my intuition more closely. Paolo > Sure, we can always cast to int64_t first... and if we're subtracting > int64_t, we can always cast to Int128 first... :P > > Laszlo >