Huge thanks Alex, really good summary Cheers Mark. > On 20 Jul 2015, at 18:17, Alex Bennée <alex.ben...@linaro.org> wrote: > > Hi, > > Following this afternoons call I thought I'd summarise the state of the > various patch series and their relative dependencies. We re-stated the > aim should be to get what is up-streamable through the review process > and heading for merge so the delta for a full working MTTCG can be as > low as possible. There was some concern about the practicality of > submitting patches where the full benefit will not be seen until MTTCG > is finally merged. > > On the patch submission note could I encourage posting public git trees > along with the patches for ease of review? > > BQL lock breaking patches, Paolo/Jan > - required for working virt-io in MTTCG > - supersedes some of Fred's patches > - merged upstream as of -rc0 > > TCG async_safe_work, Fred > - http://git.greensocs.com/fkonrad/mttcg.git async_work_v3 > - [1437144337-21442-1-git-send-email-fred.kon...@greensocs.com] > - split from earlier MTTCG patch series > - needed for cross-cpu sync mechanism for main series and slow-path > - candidate for upstreaming, but only MTTCG uses for now? > > Slow-path for atomic instruction translation, Alvise > - [1436516626-8322-1-git-send-email-a.r...@virtualopensystems.com] > - Needs re-basing to use TCG async_safe_work > - Earlier part of series (pre MTTCG) could be upstreamed as is > - Concern about performance impact in non-MTTCG scenarios > - Single CPU thread impact may be minimal with latest version, needs > benchmarking > - Also incomplete backend support, would BACKEND_HAS_LLSC_OPS be > acceptable to maintainers while support added by more knowledgable > backend people for non-x86/arm backends? > > Multi-threaded TCG V6, Fred > - g...@git.greensocs.com:fkonrad/mttcg.git branch multi_tcg_v6 > - [1435330053-18733-1-git-send-email-fred.kon...@greensocs.com] > - Needs re-basing on top of latest -rc (BQL breaking) > - Contains the rest of the MTTCG work (tb locking, tlb stuff etc) > - Currently target-arm only, other builds broken > > As far as balancing the desire to get things upstreamed versus having a > stable base for testing I suggest we try an approach like this: > > - select the current upstream -rc as the common base point > - create a branch from -rc with: > - stuff submitted for upstream (reviewed, not nacked) > - doesn't break any tree > - has minimal performance impact > > Then both Fred and Alvise could base their trees of this point and we > aim to rebase onto a new branch each time the patches get merged into a > new upstream RC. The question then become how to deal with any > cross-dependencies between the slow-path and the main MTTCG branches? > > I suspect the initial common branch point would just be > 2.4.0-rc1+safe_async. > > Does that sound workable? > > -- > Alex Bennée
+44 (0)20 7100 3485 x 210 +33 (0)5 33 52 01 77x 210 +33 (0)603762104 mark.burton