The next patch will require the BQL to be always taken with qemu_mutex_lock_iothread(), while right now this isn't the case.
Outside TCG mode this is not a problem. In TCG mode, we need to be careful and avoid the "prod out of compiled code" step if already in a VCPU thread. This is easily done with a check on current_cpu, i.e. qemu_in_vcpu_thread(). Hopefully, multithreaded TCG will get rid of the whole logic to kick VCPUs whenever an I/O event occurs! Signed-off-by: Paolo Bonzini <pbonz...@redhat.com> --- cpus.c | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-) diff --git a/cpus.c b/cpus.c index de6469f..2e807f9 100644 --- a/cpus.c +++ b/cpus.c @@ -924,7 +924,7 @@ static void *qemu_kvm_cpu_thread_fn(void *arg) CPUState *cpu = arg; int r; - qemu_mutex_lock(&qemu_global_mutex); + qemu_mutex_lock_iothread(); qemu_thread_get_self(cpu->thread); cpu->thread_id = qemu_get_thread_id(); cpu->can_do_io = 1; @@ -1004,10 +1004,10 @@ static void *qemu_tcg_cpu_thread_fn(void *arg) { CPUState *cpu = arg; + qemu_mutex_lock_iothread(); qemu_tcg_init_cpu_signals(); qemu_thread_get_self(cpu->thread); - qemu_mutex_lock(&qemu_global_mutex); CPU_FOREACH(cpu) { cpu->thread_id = qemu_get_thread_id(); cpu->created = true; @@ -1118,7 +1118,11 @@ bool qemu_in_vcpu_thread(void) void qemu_mutex_lock_iothread(void) { atomic_inc(&iothread_requesting_mutex); - if (!tcg_enabled() || !first_cpu || !first_cpu->thread) { + /* In the simple case there is no need to bump the VCPU thread out of + * TCG code execution. + */ + if (!tcg_enabled() || qemu_in_vcpu_thread() || + !first_cpu || !first_cpu->thread) { qemu_mutex_lock(&qemu_global_mutex); atomic_dec(&iothread_requesting_mutex); } else { -- 1.8.3.1