On Wed, Jun 10, 2015 at 04:59:51PM +0800, Fam Zheng wrote:
> Signed-off-by: Fam Zheng <f...@redhat.com>
> ---
>  main-loop.c      | 4 ++--
>  slirp/libslirp.h | 4 ++--
>  slirp/slirp.c    | 4 ++--
>  stubs/slirp.c    | 4 ++--
>  4 files changed, 8 insertions(+), 8 deletions(-)
> 
> diff --git a/main-loop.c b/main-loop.c
> index 18b7508..b3808ae 100644
> --- a/main-loop.c
> +++ b/main-loop.c
> @@ -478,7 +478,7 @@ int main_loop_wait(int nonblocking)
>      g_array_set_size(gpollfds, 0); /* reset for new iteration */
>      /* XXX: separate device handlers from system ones */
>  #ifdef CONFIG_SLIRP
> -    slirp_pollfds_fill(gpollfds, &timeout);
> +    slirp_poll_prepare(&timeout);
>  #endif
>  
>      if (timeout == UINT32_MAX) {
> @@ -493,7 +493,7 @@ int main_loop_wait(int nonblocking)
>  
>      ret = os_host_main_loop_wait(timeout_ns);
>  #ifdef CONFIG_SLIRP
> -    slirp_pollfds_poll(gpollfds, (ret < 0));
> +    slirp_poll();

The final step is to remove slirp calls completely from
main_loop_wait().  slirp should use the qemu_set_fd_handler() and timer
APIs directly instead of requiring callbacks around ppoll().

That would probably even make the slirp code simpler since it currently
splits evented I/O into two phases:
1. Set slirp-internal state
2. Reflect slirp-internal state into iohandler and check timeouts after
   ppoll()

If slirp calls the appropriate qemu_set_fd_handler() and timer APIs
*during* state transitions it won't have to use the two-step approach.

Stefan

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