This brings down the size of the struct from 56 to 32 bytes on 64-bit, and to 16 bytes on 32-bit.
The appended adds macros to prevent us from mistakenly overflowing the bitfields when more elements are added to the corresponding enums/macros. Note that reg/mem_reg need only 6 bits (for ia64) but for performance is probably better to align them to a byte address. Given that TCGTemp is used in large arrays this leads to a few KBs of savings. However, unpacking the bits takes additional code, so the net effect depends on the target (host is x86_64): Before: $ find . -name 'tcg.o' | xargs size text data bss dec hex filename 41131 29800 88 71019 1156b ./aarch64-softmmu/tcg/tcg.o 37969 29416 96 67481 10799 ./x86_64-linux-user/tcg/tcg.o 39354 28816 96 68266 10aaa ./arm-linux-user/tcg/tcg.o 40802 29096 88 69986 11162 ./arm-softmmu/tcg/tcg.o 39417 29672 88 69177 10e39 ./x86_64-softmmu/tcg/tcg.o After: $ find . -name 'tcg.o' | xargs size text data bss dec hex filename 41187 29800 88 71075 115a3 ./aarch64-softmmu/tcg/tcg.o 37777 29416 96 67289 106d9 ./x86_64-linux-user/tcg/tcg.o 39162 28816 96 68074 109ea ./arm-linux-user/tcg/tcg.o 40858 29096 88 70042 1119a ./arm-softmmu/tcg/tcg.o 39473 29672 88 69233 10e71 ./x86_64-softmmu/tcg/tcg.o Suggested-by: Stefan Weil <s...@weilnetz.de> Suggested-by: Richard Henderson <r...@twiddle.net> Signed-off-by: Emilio G. Cota <c...@braap.org> --- tcg/tcg.h | 22 +++++++++++++--------- 1 file changed, 13 insertions(+), 9 deletions(-) diff --git a/tcg/tcg.h b/tcg/tcg.h index add7f75..71ae7b2 100644 --- a/tcg/tcg.h +++ b/tcg/tcg.h @@ -193,7 +193,7 @@ typedef struct TCGPool { typedef enum TCGType { TCG_TYPE_I32, TCG_TYPE_I64, - TCG_TYPE_COUNT, /* number of different types */ + TCG_TYPE_COUNT, /* number of different types, see TCG_TYPE_NR_BITS */ /* An alias for the size of the host register. */ #if TCG_TARGET_REG_BITS == 32 @@ -217,6 +217,9 @@ typedef enum TCGType { #endif } TCGType; +/* used for bitfield packing to save space */ +#define TCG_TYPE_NR_BITS 1 + /* Constants for qemu_ld and qemu_st for the Memory Operation field. */ typedef enum TCGMemOp { MO_8 = 0, @@ -421,16 +424,14 @@ static inline TCGCond tcg_high_cond(TCGCond c) #define TEMP_VAL_REG 1 #define TEMP_VAL_MEM 2 #define TEMP_VAL_CONST 3 +#define TEMP_VAL_NR_BITS 2 -/* XXX: optimize memory layout */ typedef struct TCGTemp { - TCGType base_type; - TCGType type; - int val_type; - int reg; - tcg_target_long val; - int mem_reg; - intptr_t mem_offset; + unsigned int reg:8; + unsigned int mem_reg:8; + unsigned int val_type:TEMP_VAL_NR_BITS; + unsigned int base_type:TCG_TYPE_NR_BITS; + unsigned int type:TCG_TYPE_NR_BITS; unsigned int fixed_reg:1; unsigned int mem_coherent:1; unsigned int mem_allocated:1; @@ -438,6 +439,9 @@ typedef struct TCGTemp { basic blocks. Otherwise, it is not preserved across basic blocks. */ unsigned int temp_allocated:1; /* never used for code gen */ + + tcg_target_long val; + intptr_t mem_offset; const char *name; } TCGTemp; -- 1.9.1