On 28/11/2014 13:44, Stefan Hajnoczi wrote: > This is an example of what I mean. > > I'm not going to work on making TCG thread-safe in this series, and > there is no dangerous race condition in this code if we leave it as is. > > But I'm not 100% sure of all cases, so I'll audit them again.
I looked at this again, and I agree that this series is not making anything worse. We have to start somewhere, so I'm thinking of queuing this series for 2.4. Making dirty bitmaps thread-safe with respect to memory hotplug can be done on top---especially since we already have a plan for that. Paolo