On Mar 12, 2015 4:34 PM, Mark Cave-Ayland <mark.cave-ayl...@ilande.co.uk> wrote: > Yes indeed, this fixes the issue in my tests here. But from what you're > saying this is more of a workaround rather than a fix?
Correct. It simply shows a bug in tcg/optimize.c. At least we have a workaround if a fix proves difficult before the release. r~