kbd_mouse_is_absolute tells us whether the current mouse handler is an absolute device. kbd_mouse_has_absolute tells us whether we have any device that is capable of absolute input.
This lets us tell a user that they have configured an absolute device but that the guest is not currently using it. Signed-off-by: Anthony Liguori <aligu...@us.ibm.com> --- console.h | 5 +++++ input.c | 13 +++++++++++++ 2 files changed, 18 insertions(+), 0 deletions(-) diff --git a/console.h b/console.h index 94d9cae..f3c619f 100644 --- a/console.h +++ b/console.h @@ -53,8 +53,13 @@ void qemu_remove_led_event_handler(QEMUPutLEDEntry *entry); void kbd_put_keycode(int keycode); void kbd_put_ledstate(int ledstate); void kbd_mouse_event(int dx, int dy, int dz, int buttons_state); + +/* Does the current mouse generate absolute events */ int kbd_mouse_is_absolute(void); +/* Of all the mice, is there one that generates absolute events */ +int kbd_mouse_has_absolute(void); + struct MouseTransformInfo { /* Touchscreen resolution */ int x; diff --git a/input.c b/input.c index 397bfc5..8d5a14d 100644 --- a/input.c +++ b/input.c @@ -153,6 +153,19 @@ int kbd_mouse_is_absolute(void) return QTAILQ_FIRST(&mouse_handlers)->qemu_put_mouse_event_absolute; } +int kbd_mouse_has_absolute(void) +{ + QEMUPutMouseEntry *entry; + + QTAILQ_FOREACH(entry, &mouse_handlers, node) { + if (entry->qemu_put_mouse_event_absolute) { + return 1; + } + } + + return 0; +} + static void info_mice_iter(QObject *data, void *opaque) { QDict *mouse; -- 1.6.5.2