Il 01/10/2014 23:09, miny...@acm.org ha scritto: > From: Corey Minyard <cminy...@mvista.com> > > Adds a "reconnect" option to socket backends that gives a reconnect > timeout. This only applies to client sockets. If the other end > of a socket closes the connection, qemu will attempt to reconnect > after the given number of seconds. > > Signed-off-by: Corey Minyard <cminy...@mvista.com> > --- > qapi-schema.json | 15 ++++++---- > qemu-char.c | 88 > ++++++++++++++++++++++++++++++++++++++++++++++++++++---- > qemu-options.hx | 20 ++++++++----- > 3 files changed, 105 insertions(+), 18 deletions(-) > > diff --git a/qapi-schema.json b/qapi-schema.json > index 4bfaf20..148097b 100644 > --- a/qapi-schema.json > +++ b/qapi-schema.json > @@ -2651,14 +2651,19 @@ > # @nodelay: #optional set TCP_NODELAY socket option (default: false) > # @telnet: #optional enable telnet protocol on server > # sockets (default: false) > +# @reconnect: #optional For a client socket, if a socket is disconnected, > +# then attempt a reconnect after the given number of seconds. > +# Setting this to zero disables this function. (default: 0) > +# (Since: 2.2) > # > # Since: 1.4 > ## > -{ 'type': 'ChardevSocket', 'data': { 'addr' : 'SocketAddress', > - '*server' : 'bool', > - '*wait' : 'bool', > - '*nodelay' : 'bool', > - '*telnet' : 'bool' } } > +{ 'type': 'ChardevSocket', 'data': { 'addr' : 'SocketAddress', > + '*server' : 'bool', > + '*wait' : 'bool', > + '*nodelay' : 'bool', > + '*telnet' : 'bool', > + '*reconnect' : 'int' } } > > ## > # @ChardevUdp: > diff --git a/qemu-char.c b/qemu-char.c > index b118e88..f33173c 100644 > --- a/qemu-char.c > +++ b/qemu-char.c > @@ -2501,8 +2501,20 @@ typedef struct { > SocketAddress *addr; > bool is_listen; > bool is_telnet; > + > + guint reconnect_timer; > + int64_t reconnect_time; > } TCPCharDriver; > > +static gboolean socket_reconnect_timeout(gpointer opaque); > + > +static void qemu_chr_socket_restart_timer(CharDriverState *chr) > +{ > + TCPCharDriver *s = chr->opaque;
Please assert that s->connected == 0 here. > + s->reconnect_timer = g_timeout_add_seconds(s->reconnect_time, > + socket_reconnect_timeout, > chr); > +} > + > static gboolean tcp_chr_accept(GIOChannel *chan, GIOCondition cond, void > *opaque); > > #ifndef _WIN32 > @@ -2784,6 +2796,9 @@ static void tcp_chr_disconnect(CharDriverState *chr) > SocketAddress_to_str(chr->filename, CHR_MAX_FILENAME_SIZE, > "disconnected:", s->addr, s->is_listen, > s->is_telnet); > qemu_chr_be_event(chr, CHR_EVENT_CLOSED); > + if (s->reconnect_time) { > + qemu_chr_socket_restart_timer(chr); > + } > } > > static gboolean tcp_chr_read(GIOChannel *chan, GIOCondition cond, void > *opaque) > @@ -2964,6 +2979,10 @@ static void tcp_chr_close(CharDriverState *chr) > TCPCharDriver *s = chr->opaque; > int i; > > + if (s->reconnect_timer) { > + g_source_remove(s->reconnect_timer); > + s->reconnect_timer = 0; > + } > qapi_free_SocketAddress(s->addr); > if (s->fd >= 0) { > remove_fd_in_watch(chr); > @@ -3013,7 +3032,28 @@ static bool > qemu_chr_finish_socket_connection(CharDriverState *chr, int fd, > tcp_chr_connect(chr); > } > > - return chr; > + return true; As mentioned in patch 2, this should be done there. > +} > + > +static void qemu_chr_socket_connected(int fd, void *opaque) > +{ > + CharDriverState *chr = opaque; > + TCPCharDriver *s = chr->opaque; > + Error *err = NULL; > + > + if (fd >= 0) { > + if (qemu_chr_finish_socket_connection(chr, fd, &err)) { If the errp argument is removed in qemu_chr_finish_socket_connection... > + return; > + } > + if (err) { > + error_report("%s", error_get_pretty(err)); > + error_free(err); > + } > + closesocket(fd); > + } > + > + s->connected = 0; ... and we are sure that s->connected is already 0, this function can be simply CharDriverState *chr = opaque; if (fd < 0) { qemu_chr_socket_restart_timer(chr); return; } qemu_chr_finish_socket_connection(chr, fd); I have no other comment. Everything here is basically rippling from the observation that errp is unused after patch 4; sorry for not noticing that earlier. Paolo > + qemu_chr_socket_restart_timer(chr); > } > > static bool qemu_chr_open_socket_fd(CharDriverState *chr, Error **errp) > @@ -3023,7 +3063,10 @@ static bool qemu_chr_open_socket_fd(CharDriverState > *chr, Error **errp) > > if (s->is_listen) { > fd = socket_listen(s->addr, errp); > - } else { > + } else if (s->reconnect_time) { > + fd = socket_connect(s->addr, errp, qemu_chr_socket_connected, chr); > + return fd >= 0; > + } else { > fd = socket_connect(s->addr, errp, NULL, NULL); > } > if (fd < 0) { > @@ -3450,6 +3493,7 @@ static void qemu_chr_parse_socket(QemuOpts *opts, > ChardevBackend *backend, > bool is_waitconnect = is_listen && qemu_opt_get_bool(opts, "wait", true); > bool is_telnet = qemu_opt_get_bool(opts, "telnet", false); > bool do_nodelay = !qemu_opt_get_bool(opts, "delay", true); > + int64_t reconnect = qemu_opt_get_number(opts, "reconnect", 0); > const char *path = qemu_opt_get(opts, "path"); > const char *host = qemu_opt_get(opts, "host"); > const char *port = qemu_opt_get(opts, "port"); > @@ -3476,6 +3520,8 @@ static void qemu_chr_parse_socket(QemuOpts *opts, > ChardevBackend *backend, > backend->socket->telnet = is_telnet; > backend->socket->has_wait = true; > backend->socket->wait = is_waitconnect; > + backend->socket->has_reconnect = true; > + backend->socket->reconnect = reconnect; > > addr = g_new0(SocketAddress, 1); > if (path) { > @@ -3875,6 +3921,9 @@ QemuOptsList qemu_chardev_opts = { > .name = "delay", > .type = QEMU_OPT_BOOL, > },{ > + .name = "reconnect", > + .type = QEMU_OPT_NUMBER, > + },{ > .name = "telnet", > .type = QEMU_OPT_BOOL, > },{ > @@ -4018,6 +4067,26 @@ static CharDriverState > *qmp_chardev_open_parallel(ChardevHostdev *parallel, > > #endif /* WIN32 */ > > +static gboolean socket_reconnect_timeout(gpointer opaque) > +{ > + CharDriverState *chr = opaque; > + TCPCharDriver *s = chr->opaque; > + Error *err; > + > + s->reconnect_timer = 0; > + > + if (chr->be_open) { > + return false; > + } > + > + if (!qemu_chr_open_socket_fd(chr, &err)) { > + error_report("Unable to connect to char device %s\n", chr->label); > + qemu_chr_socket_restart_timer(chr); > + } > + > + return false; > +} > + > static CharDriverState *qmp_chardev_open_socket(ChardevSocket *sock, > Error **errp) > { > @@ -4028,6 +4097,7 @@ static CharDriverState > *qmp_chardev_open_socket(ChardevSocket *sock, > bool is_listen = sock->has_server ? sock->server : true; > bool is_telnet = sock->has_telnet ? sock->telnet : false; > bool is_waitconnect = sock->has_wait ? sock->wait : false; > + int64_t reconnect = sock->has_reconnect ? sock->reconnect : 0; > > chr = qemu_chr_alloc(); > s = g_malloc0(sizeof(TCPCharDriver)); > @@ -4060,13 +4130,19 @@ static CharDriverState > *qmp_chardev_open_socket(ChardevSocket *sock, > if (is_telnet) { > s->do_telnetopt = 1; > } > + } else if (reconnect > 0) { > + s->reconnect_time = reconnect; > } > > if (!qemu_chr_open_socket_fd(chr, errp)) { > - g_free(s); > - g_free(chr->filename); > - g_free(chr); > - return NULL; > + if (s->reconnect_time) { > + qemu_chr_socket_restart_timer(chr); > + } else { > + g_free(s); > + g_free(chr->filename); > + g_free(chr); > + return NULL; > + } > } > > if (is_listen && is_waitconnect) { > diff --git a/qemu-options.hx b/qemu-options.hx > index 365b56c..22cf3b9 100644 > --- a/qemu-options.hx > +++ b/qemu-options.hx > @@ -1930,9 +1930,9 @@ ETEXI > > DEF("chardev", HAS_ARG, QEMU_OPTION_chardev, > "-chardev null,id=id[,mux=on|off]\n" > - "-chardev > socket,id=id[,host=host],port=port[,to=to][,ipv4][,ipv6][,nodelay]\n" > - " [,server][,nowait][,telnet][,mux=on|off] (tcp)\n" > - "-chardev socket,id=id,path=path[,server][,nowait][,telnet],[mux=on|off] > (unix)\n" > + "-chardev > socket,id=id[,host=host],port=port[,to=to][,ipv4][,ipv6][,nodelay][,reconnect=seconds]\n" > + " [,server][,nowait][,telnet][,reconnect=seconds][,mux=on|off] > (tcp)\n" > + "-chardev > socket,id=id,path=path[,server][,nowait][,telnet][,reconnect=seconds][,mux=on|off] > (unix)\n" > "-chardev udp,id=id[,host=host],port=port[,localaddr=localaddr]\n" > " [,localport=localport][,ipv4][,ipv6][,mux=on|off]\n" > "-chardev msmouse,id=id[,mux=on|off]\n" > @@ -2004,7 +2004,7 @@ Options to each backend are described below. > A void device. This device will not emit any data, and will drop any data it > receives. The null backend does not take any options. > > -@item -chardev socket ,id=@var{id} [@var{TCP options} or @var{unix options}] > [,server] [,nowait] [,telnet] > +@item -chardev socket ,id=@var{id} [@var{TCP options} or @var{unix options}] > [,server] [,nowait] [,telnet] [,reconnect=@var{seconds}] > > Create a two-way stream socket, which can be either a TCP or a unix socket. A > unix socket will be created if @option{path} is specified. Behaviour is > @@ -2018,6 +2018,10 @@ connect to a listening socket. > @option{telnet} specifies that traffic on the socket should interpret telnet > escape sequences. > > +@option{reconnect} sets the timeout for reconnecting on non-server sockets > when > +the remote end goes away. qemu will delay this many seconds and then attempt > +to reconnect. Zero disables reconnecting, and is the default. > + > TCP and unix socket options are given below: > > @table @option > @@ -2687,14 +2691,16 @@ telnet on port 5555 to access the QEMU port. > localhost 5555 > @end table > > -@item tcp:[@var{host}]:@var{port}[,@var{server}][,nowait][,nodelay] > +@item > tcp:[@var{host}]:@var{port}[,@var{server}][,nowait][,nodelay][,reconnect=@var{seconds}] > The TCP Net Console has two modes of operation. It can send the serial > I/O to a location or wait for a connection from a location. By default > the TCP Net Console is sent to @var{host} at the @var{port}. If you use > the @var{server} option QEMU will wait for a client socket application > to connect to the port before continuing, unless the @code{nowait} > option was specified. The @code{nodelay} option disables the Nagle buffering > -algorithm. If @var{host} is omitted, 0.0.0.0 is assumed. Only > +algorithm. The @code{reconnect} option only applies if @var{noserver} is > +set, if the connection goes down it will attempt to reconnect at the > +given interval. If @var{host} is omitted, 0.0.0.0 is assumed. Only > one TCP connection at a time is accepted. You can use @code{telnet} to > connect to the corresponding character device. > @table @code > @@ -2715,7 +2721,7 @@ MAGIC_SYSRQ sequence if you use a telnet that supports > sending the break > sequence. Typically in unix telnet you do it with Control-] and then > type "send break" followed by pressing the enter key. > > -@item unix:@var{path}[,server][,nowait] > +@item unix:@var{path}[,server][,nowait][,reconnect=@var{seconds}] > A unix domain socket is used instead of a tcp socket. The option works the > same as if you had specified @code{-serial tcp} except the unix domain socket > @var{path} is used for connections. >