regular bitmap_new simply aborts if the memory allocation fails. bitmap_try_new returns NULL on failure and allows for proper error handling.
Signed-off-by: Peter Lieven <p...@kamp.de> --- include/qemu/bitmap.h | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/include/qemu/bitmap.h b/include/qemu/bitmap.h index 1babd5d..51b430f 100644 --- a/include/qemu/bitmap.h +++ b/include/qemu/bitmap.h @@ -94,6 +94,12 @@ static inline unsigned long *bitmap_new(long nbits) return g_malloc0(len); } +static inline unsigned long *bitmap_try_new(long nbits) +{ + long len = BITS_TO_LONGS(nbits) * sizeof(unsigned long); + return g_try_malloc0(len); +} + static inline void bitmap_zero(unsigned long *dst, long nbits) { if (small_nbits(nbits)) { -- 1.7.9.5