On 25 May 2014 02:21, Dave Mielke <d...@mielke.cc> wrote: > [quoted lines by Peter Maydell on 2014/05/25 at 01:04 +0100] >>Why is this a problem only for the curses UI frontend, and not for >>any of the other UIs which might send key events? > > One reason is that most UIs send key events as they receive them from the > keyboard, one at a time, whereas the curses UI gets a single key event from > curses and then sends all of the scancodes which it takes to represent that > key. In other words, a single key event from curses could result in as many as > 10 actual key events needing to be passed along - both the press and release > for the actual key plus up to four modifiers (shift, control, alt, altgr).
Ah, I see. Still, I think it makes more sense for the queue and delay to be in the common key handling code, not in the curses frontend specifically. thanks -- PMM