Sorry if i am a bit slow on this, 1. For ld/st do we will always have a mapping in the CPUTLBEntry ? 2. I see a lot helper functions in /include/exec/software_template.h , from where and how do these come into picture ? 3. When is the TLB populated for addresses within RAM device ?
On 2/10/14, Peter Maydell <peter.mayd...@linaro.org> wrote: > On 10 February 2014 09:46, Gaurav Sharma <gauravs.2...@gmail.com> wrote: >> I was able to trace the flow to some extent but i still have some queries >> : >> 1. CPUARCHState is the main structure where we store the register >> info. for e.g. - CPUARMState for ARM. We also main some local >> temporaries cpu_R. So where and how are these temporary values >> committed to the main structure ? > > The cpu_R are actually TCG globals which are defined to live > in memory locations (which happen to be in the CPUARMState > structure). So writing to the TCG global in generated code > is by definition writing to the structure field. See tcg/README. > >> 2. Where and when will the translation from guest virtual address to >> host virtual address occur. For e.g. for a load instruction for arm >> ldr r1, [r0] where will the address translation happen ? > > This is complicated because it needs to be fast. Broadly: > * there is a CPU TLB data structure (cputlb.c) which is > a cache of guest vaddr to host vaddr (or guest vaddr > to IO information for devices) > * generated code for TCG guest ld/st operations directly > looks up in this data structure for the fast path > (eg tcg_out_tlb_load in tcg/i386/tcg-target.c) > * if the fast lookup fails, on the slow path we will > handle the not-RAM cases like device access, and if > there's no TLB entry present at all we call a guest > CPU specific function to do the guest-vaddr to > guest-physaddr lookup (page table walk), do guest > physaddr to host-vaddr if appropriate, and fill in > the TLB entry so we can take the fast path next time > > thanks > -- PMM >