On 1/27/2014 12:46 PM, Alexander Graf wrote:
>> static inline void gen_bcond(DisasContext *ctx, int type)
>> > {
>> > @@ -3756,10 +3757,12 @@ static inline void gen_bcond(DisasContext *ctx, 
>> > int type)
>> >     TCGv target;
>> > 
>> >     ctx->exception = POWERPC_EXCP_BRANCH;
>> > -    if (type == BCOND_LR || type == BCOND_CTR) {
>> > +    if (type == BCOND_LR || type == BCOND_CTR || type == BCOND_TAR) {
>> >         target = tcg_temp_local_new();
>> >         if (type == BCOND_CTR)
>> >             tcg_gen_mov_tl(target, cpu_ctr);
>> > +        else if (type == BCOND_TAR)
>> > +            gen_load_spr(target, SPR_TAR);
> How frequently is this used in generated code? Would it make sense to make it 
> a global TCG variable?
> 

I have not yet seen a case of this being generated by the newer compilers.  But 
it is certainly not difficult
or much more code to make it be a global.

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