For historical reasons it was bit 3. Once there, create a constant to know the number of clients.
Signed-off-by: Juan Quintela <quint...@redhat.com> Reviewed-by: Eric Blake <ebl...@redhat.com> Reviewed-by: Orit Wasserman <owass...@redhat.com> --- include/exec/memory.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/include/exec/memory.h b/include/exec/memory.h index b8e76f4..d5e9d58 100644 --- a/include/exec/memory.h +++ b/include/exec/memory.h @@ -35,7 +35,8 @@ typedef struct MemoryRegionMmio MemoryRegionMmio; #define DIRTY_MEMORY_VGA 0 #define DIRTY_MEMORY_CODE 1 -#define DIRTY_MEMORY_MIGRATION 3 +#define DIRTY_MEMORY_MIGRATION 2 +#define DIRTY_MEMORY_NUM 3 /* num of dirty bits */ struct MemoryRegionMmio { CPUReadMemoryFunc *read[3]; -- 1.8.4.2