A single cast cache is used for both an object casting and a class casting. In case of interface presence a class cast result may be not the same pointer as opposite to an object casting. So do not cache cast results for an object casting in a presence of interfaces.
Signed-off-by: Sergey Fedorov <s.fedo...@samsung.com> --- qom/object.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qom/object.c b/qom/object.c index fc19cf6..f7384de 100644 --- a/qom/object.c +++ b/qom/object.c @@ -473,7 +473,7 @@ Object *object_dynamic_cast_assert(Object *obj, const char *typename, assert(obj == inst); - if (obj && obj == inst) { + if (obj && obj == inst && !obj->class->interfaces) { for (i = 1; i < OBJECT_CLASS_CAST_CACHE; i++) { obj->class->cast_cache[i - 1] = obj->class->cast_cache[i]; } -- 1.7.9.5