Signed-off-by: Richard Henderson <r...@twiddle.net> --- tcg/aarch64/tcg-target.c | 93 ++++++++++++++++++++++++++++++++++++------------ 1 file changed, 70 insertions(+), 23 deletions(-)
diff --git a/tcg/aarch64/tcg-target.c b/tcg/aarch64/tcg-target.c index 335a5d0..7d2fd99 100644 --- a/tcg/aarch64/tcg-target.c +++ b/tcg/aarch64/tcg-target.c @@ -1930,30 +1930,27 @@ static void tcg_target_init(TCGContext *s) tcg_add_target_add_op_defs(aarch64_op_defs); } +/* Saving pairs: (X19, X20) .. (X27, X28), (X29(fp), X30(lr)). */ +#define PUSH_SIZE ((30 - 19 + 1) * 8) + +#define FRAME_SIZE \ + ((PUSH_SIZE \ + + TCG_STATIC_CALL_ARGS_SIZE \ + + CPU_TEMP_BUF_NLONGS * sizeof(long) \ + + TCG_TARGET_STACK_ALIGN - 1) \ + & ~(TCG_TARGET_STACK_ALIGN - 1)) + static void tcg_target_qemu_prologue(TCGContext *s) { - /* NB: frame sizes are in 16 byte stack units! */ - int frame_size_callee_saved, frame_size_tcg_locals; TCGReg r; - /* save pairs (FP, LR) and (X19, X20) .. (X27, X28) */ - frame_size_callee_saved = (1) + (TCG_REG_X28 - TCG_REG_X19) / 2 + 1; - - /* frame size requirement for TCG local variables */ - frame_size_tcg_locals = TCG_STATIC_CALL_ARGS_SIZE - + CPU_TEMP_BUF_NLONGS * sizeof(long) - + (TCG_TARGET_STACK_ALIGN - 1); - frame_size_tcg_locals &= ~(TCG_TARGET_STACK_ALIGN - 1); - frame_size_tcg_locals /= TCG_TARGET_STACK_ALIGN; - - /* push (FP, LR) and update sp */ - tcg_out_push_pair(s, TCG_REG_SP, - TCG_REG_FP, TCG_REG_LR, frame_size_callee_saved); + /* Push (FP, LR) and allocate space for all saved registers. */ + tcg_out_push_pair(s, TCG_REG_SP, TCG_REG_FP, TCG_REG_LR, PUSH_SIZE / 16); /* FP -> callee_saved */ tcg_out_movr_sp(s, 1, TCG_REG_FP, TCG_REG_SP); - /* store callee-preserved regs x19..x28 using FP -> callee_saved */ + /* Store callee-preserved regs x19..x28. */ for (r = TCG_REG_X19; r <= TCG_REG_X27; r += 2) { int idx = (r - TCG_REG_X19) / 2 + 1; tcg_out_store_pair(s, TCG_REG_FP, r, r + 1, idx); @@ -1961,7 +1958,7 @@ static void tcg_target_qemu_prologue(TCGContext *s) /* Make stack space for TCG locals. */ tcg_fmt_Rdn_aimm(s, INSN_SUBI, 1, TCG_REG_SP, TCG_REG_SP, - frame_size_tcg_locals * TCG_TARGET_STACK_ALIGN); + FRAME_SIZE - PUSH_SIZE); /* inform TCG about how to find TCG locals with register, offset, size */ tcg_set_frame(s, TCG_REG_SP, TCG_STATIC_CALL_ARGS_SIZE, @@ -1981,17 +1978,67 @@ static void tcg_target_qemu_prologue(TCGContext *s) /* Remove TCG locals stack space. */ tcg_fmt_Rdn_aimm(s, INSN_ADDI, 1, TCG_REG_SP, TCG_REG_SP, - frame_size_tcg_locals * TCG_TARGET_STACK_ALIGN); + FRAME_SIZE - PUSH_SIZE); - /* restore registers x19..x28. - FP must be preserved, so it still points to callee_saved area */ + /* Restore callee-preserved registers x19..x28. */ for (r = TCG_REG_X19; r <= TCG_REG_X27; r += 2) { int idx = (r - TCG_REG_X19) / 2 + 1; tcg_out_load_pair(s, TCG_REG_FP, r, r + 1, idx); } - /* pop (FP, LR), restore SP to previous frame, return */ - tcg_out_pop_pair(s, TCG_REG_SP, - TCG_REG_FP, TCG_REG_LR, frame_size_callee_saved); + /* Pop (FP, LR), restore SP to previous frame, return. */ + tcg_out_pop_pair(s, TCG_REG_SP, TCG_REG_FP, TCG_REG_LR, PUSH_SIZE / 16); tcg_out_ret(s, TCG_REG_LR); } + +typedef struct { + DebugFrameCIE cie; + DebugFrameFDEHeader fde; + uint8_t fde_def_cfa[4]; + uint8_t fde_reg_ofs[24]; +} DebugFrame; + +/* We're expecting a 2 byte uleb128 encoded value. */ +QEMU_BUILD_BUG_ON(FRAME_SIZE >= (1 << 14)); + +#define ELF_HOST_MACHINE EM_AARCH64 + +static DebugFrame debug_frame = { + .cie.len = sizeof(DebugFrameCIE)-4, /* length after .len member */ + .cie.id = -1, + .cie.version = 1, + .cie.code_align = 1, + .cie.data_align = 0x78, /* sleb128 -8 */ + .cie.return_column = 16, + + /* Total FDE size does not include the "len" member. */ + .fde.len = sizeof(DebugFrame) - offsetof(DebugFrame, fde.cie_offset), + + .fde_def_cfa = { + 12, 7, /* DW_CFA_def_cfa %rsp, ... */ + (FRAME_SIZE & 0x7f) | 0x80, /* ... uleb128 FRAME_SIZE */ + (FRAME_SIZE >> 7) + }, + .fde_reg_ofs = { + 0x80 + 30, 1, /* DW_CFA_offset, lr, -8 */ + 0x80 + 29, 2, /* DW_CFA_offset, fp, -16 */ + 0x80 + 28, 3, /* DW_CFA_offset, x28, -24 */ + 0x80 + 27, 4, /* DW_CFA_offset, x27, -32 */ + 0x80 + 26, 5, /* DW_CFA_offset, x26, -40 */ + 0x80 + 25, 6, /* DW_CFA_offset, x25, -48 */ + 0x80 + 24, 7, /* DW_CFA_offset, x24, -56 */ + 0x80 + 23, 8, /* DW_CFA_offset, x23, -64 */ + 0x80 + 22, 9, /* DW_CFA_offset, x22, -72 */ + 0x80 + 21, 10, /* DW_CFA_offset, x21, -80 */ + 0x80 + 20, 11, /* DW_CFA_offset, x20, -88 */ + 0x80 + 19, 12, /* DW_CFA_offset, x1p, -96 */ + } +}; + +void tcg_register_jit(void *buf, size_t buf_size) +{ + debug_frame.fde.func_start = (tcg_target_long) buf; + debug_frame.fde.func_len = buf_size; + + tcg_register_jit_int(buf, buf_size, &debug_frame, sizeof(debug_frame)); +} -- 1.8.3.1