Amos Kong <ak...@redhat.com> writes: > On Fri, May 31, 2013 at 08:31:17PM +0800, Amos Kong wrote: >> On Thu, May 30, 2013 at 11:48:46AM -0500, Anthony Liguori wrote: >> > Amos Kong <ak...@redhat.com> writes: >> > >> > > Guest driver sets repeat rate and delay time by KBD_CMD_SET_RATE, >> > > but ps2 backend doesn't process it and no auto-repeat implementation. >> > > This patch adds support of auto-repeat feature. The repeated events >> > > from host are ignored and re-implements ps2's auto-repeat. >> > > >> > > Guest ps2 driver sets autorepeat to fastest possible in reset, >> > > period: 250ms, delay: 33ms >> > > >> > > Tested by 'sendkey' monitor command. >> > > Tested by Linux & Windows guests with SDL, VNC, SPICE, GTK+ >> > > >> > > referenced: http://www.computer-engineering.org/ps2keyboard/ >> > > >> > > Signed-off-by: Amos Kong <ak...@redhat.com> >> > > --- >> > > hw/input/ps2.c | 41 +++++++++++++++++++++++++++++++++++++++++ >> > > 1 file changed, 41 insertions(+) >> > > >> > > diff --git a/hw/input/ps2.c b/hw/input/ps2.c >> > > index 3412079..8adbb4a 100644 >> > > --- a/hw/input/ps2.c >> > > +++ b/hw/input/ps2.c >> > > @@ -94,6 +94,10 @@ typedef struct { >> > > int translate; >> > > int scancode_set; /* 1=XT, 2=AT, 3=PS/2 */ >> > > int ledstate; >> > > + int repeat_period; /* typematic period, ms */ >> > > + int repeat_delay; /* typematic delay, ms */ >> > > + int repeat_key; /* keycode to repeat */ >> > > + QEMUTimer *repeat_timer; >> > >> > This state needs to be migrated, no? I suspect it can/should be done >> > via a subsection too. >> >> It sounds only reasonable for 'sendkey' command. We want to repeat one >> key for 100 times, the key should be continaully repeated in the dest >> vm until it reaches to 100 times. >> >> For implement this, we should also migrate key_timer in ui/input.c, >> then it will send a release event to ps2 queue when the key_timer >> is expired. The bottom patch migrates repeat_timer & repeat_key, >> where should we save key_timer for migration? >> >> ---- >> >> For the VNC/SPICE/SDL/GTK+ windows, qemu gets repeated press events >> from host. After vm migrates to dest host, if we don't touch the >> keyboard, there will be no repeat / release event comes from host, >> >> 1) continue to repeat? but qemu no long gets press event from host >> 2) stop to repeat? but qemu has not got the release event, auto-repeat >> should continue in real keyboard in this condition. >> >> I prefect 2), because we need to emulate a release event in the >> prepare stage of migrate. >> >> For implement 2), we should not load/restart the repeat_timer if >> the migrated key_timer is already expired. >> >> --- >> >> Or just migrate the repeat_rate/repeat_period. We don't have >> real request of auto-repeat in libvirt. >> >> This might be the best solution as Paolo said ;) >> http://lists.nongnu.org/archive/html/qemu-devel/2013-05/msg02207.html > > ping Anthony, Paolo > > I don't think we need to migrate the repeat timer/state. > only need to migrate related setup (rate/delay) as in last patch.
I'd feel more comfortable migrating all of the state. I suspect you're neglecting to consider seamless migration mode with Spice. In that case, there would be a release event I suspect (perhaps Gerd can chime in). Regards, Anthony Liguori > If you agree with this, I can merge those to patches together for > avoiding to break the bisect. > > Amos. > >> diff --git a/hw/input/ps2.c b/hw/input/ps2.c >> index cdb18e6..fdb9912 100644 >> --- a/hw/input/ps2.c >> +++ b/hw/input/ps2.c >> @@ -615,7 +615,17 @@ static bool ps2_keyboard_repeatstate_needed(void >> *opaque) >> { >> PS2KbdState *s = opaque; >> >> - return s->repeat_period || s->repeat_delay; >> + return s->repeat_period || s->repeat_delay || s->repeat_key || >> s->repeat_timer; >> +} >> + >> +static int ps2_kbd_repeatstate_load(QEMUFile *f, void *opaque, int >> version_id) >> +{ >> + PS2KbdState *s = opaque; >> + qemu_get_timer(f, s->repeat_timer); >> + qemu_mod_timer(s->repeat_timer, qemu_get_clock_ns(vm_clock) + >> + muldiv64(get_ticks_per_sec(), s->repeat_period, >> 1000)); >> + >> + return 0; >> } >> >> static bool ps2_keyboard_ledstate_needed(void *opaque) >> @@ -638,9 +648,12 @@ static const VMStateDescription >> vmstate_ps2_keyboard_repeatstate = { >> .version_id = 3, >> .minimum_version_id = 2, >> .minimum_version_id_old = 2, >> + .load_state_old = ps2_kbd_repeatstate_load, >> .fields = (VMStateField[]) { >> VMSTATE_INT32(repeat_period, PS2KbdState), >> VMSTATE_INT32(repeat_delay, PS2KbdState), >> + VMSTATE_INT32(repeat_key, PS2KbdState), >> + VMSTATE_TIMER(repeat_timer, PS2KbdState), >> VMSTATE_END_OF_LIST() >> } >> }; >>