On Thu, Mar 21, 2013 at 09:04:20PM +0800, Zhi Yong Wu wrote: > On Thu, 2013-03-21 at 10:17 +0100, Stefan Hajnoczi wrote: > > On Thu, Mar 21, 2013 at 09:18:27AM +0800, Zhi Yong Wu wrote: > > > On Wed, 2013-03-20 at 16:12 +0100, Stefan Hajnoczi wrote: > > > > On Wed, Mar 20, 2013 at 03:56:33PM +0100, Benoît Canet wrote: > > > > > > But I don't understand why bs->slice_time is modified instead of > > > > > > keeping > > > > > > it constant at 100 ms: > > > > > > > > > > > > bs->slice_time = wait_time * BLOCK_IO_SLICE_TIME * 10; > > > > > > bs->slice_end += bs->slice_time - 3 * BLOCK_IO_SLICE_TIME; > > > > > > if (wait) { > > > > > > *wait = wait_time * BLOCK_IO_SLICE_TIME * 10; > > > > > > } > > > > > > > > > > In bdrv_exceed_bps_limits there is an equivalent to this with a > > > > > comment. > > > > > > > > > > --------- > > > > > /* When the I/O rate at runtime exceeds the limits, > > > > > * bs->slice_end need to be extended in order that the current > > > > > statistic > > > > > * info can be kept until the timer fire, so it is increased and > > > > > tuned > > > > > * based on the result of experiment. > > > > > */ > > > > > bs->slice_time = wait_time * BLOCK_IO_SLICE_TIME * 10; > > > > > bs->slice_end += bs->slice_time - 3 * BLOCK_IO_SLICE_TIME; > > > > > if (wait) { > > > > > *wait = wait_time * BLOCK_IO_SLICE_TIME * 10; > > > > > } > > > > > ---------- > > > > > > > > The comment explains why slice_end needs to be extended, but not why > > > > bs->slice_time should be changed (except that it was tuned as the result > > > > of an experiment). > > > > > > > > Zhi Yong: Do you remember a reason for modifying bs->slice_time? > > > Stefan, > > > In some case that the bare I/O speed is very fast on physical machine, > > > when I/O speed is limited to be one lower value, I/O need to wait for > > > one relative longer time(i.e. wait_time). You know, wait_time should be > > > smaller than slice_time, if slice_time is constant, wait_time may not be > > > its expected value, so the throttling function will not work well. > > > For example, bare I/O speed is 100MB/s, I/O throttling speed is 1MB/s, > > > slice_time is constant, and set to 50ms(a assumed value) or smaller, If > > > current I/O can be throttled to 1MB/s, its wait_time is expected to > > > 100ms(a assumed value), and is more bigger than current slice_time, I/O > > > throttling function will not throttle actual I/O speed well. In the > > > case, slice_time need to be adjusted to one more suitable value which > > > depends on wait_time. > > > > When an I/O request spans a slice: > > 1. It must wait until enough resources are available. > > 2. We extend the slice so that existing accounting is not lost. > > > > But I don't understand what you say about a fast host. The bare metal > I mean that a fast host is one host with very high metal throughput. > > throughput does not affect the throttling calculation. The only values > > that matter are bps limit and slice time: > > > > In your example the slice time is 50ms and the current request needs > > 100ms. We need to extend slice_end to at least 100ms so that we can > > account for this request. > > > > Why should slice_time be changed? > It isn't one must choice, if you have one better way, we can maybe do it > based on your way. I thought that if wait_time is big in previous slice > window, slice_time should also be adjusted to be a bit bigger > accordingly for next slice window. > > > > > In some other case that the bare I/O speed is very slow and I/O > > > throttling speed is fast, slice_time also need to be adjusted > > > dynamically based on wait_time. > > > > If the host is slower than the I/O limit there are two cases: > This is not what i mean; I mean that the bare I/O speed is faster than > I/O limit, but their gap is very small. > > > > > 1. Requests are below I/O limit. We do not throttle, the host is slow > > but that's okay. > > > > 2. Requests are above I/O limit. We throttle them but actually the host > > will slow them down further to the bare metal speed. This is also fine. > > > > Again, I don't see a nice to change slice_time. > > > > BTW I discovered one thing that Linux blk-throttle does differently from > > QEMU I/O throttling: we do not trim completed slices. I think trimming > > avoids accumulating values which may lead to overflows if the slice > > keeps getting extended due to continuous I/O. > QEMU I/O throttling is not completely same as Linux Block throttle way.
There is a reason why blk-throttle implements trimming and it could be important for us too. So I calculated how long it would take to overflow int64_t with 2 GByte/s of continuous I/O. The result is 136 years so it does not seem to be necessary in practice yet :). Stefan