On Thu, Feb 14, 2013 at 07:21:57PM +0100, Luigi Rizzo wrote: CCed Michael Tsirkin
> virtio-style network devices (where the producer and consumer chase > each other through a shared memory block) can enter into a > bad operating regime when the consumer is too fast. > > I am hitting this case right now when virtio is used on top of the > netmap/VALE backend that I posted a few weeks ago: what happens is that > the backend is so fast that the io thread keeps re-enabling notifications > every few packets. This results, on my test machine, in a throughput of > 250-300Kpps (and extremely unstable, oscillating between 200 and 600Kpps). > > I'd like to get some feedback on the following trivial patch to have > the thread keep spinning for a bounded amount of time when the producer > is slower than the consumer. This gives a relatively stable throughput > between 700 and 800 Kpps (we have something similar in our paravirtualized > e1000 driver, which is slightly faster at 900-1100 Kpps). Did you experiment with tx timer instead of bh? It seems that hw/virtio-net.c has two tx mitigation strategies - the bh approach that you've tweaked and a true timer. It seems you don't really want tx batching but you do want to avoid guest->host notifications? > EXISTING LOGIC: reschedule the bh when at least a burst of packets has > been received. Otherwise enable notifications and do another > race-prevention check. > > NEW LOGIC: when the bh is scheduled the first time, establish a > budget (currently 20) of reschedule attempts. > Every time virtio_net_flush_tx() returns 0 packets [this could > be changed to 'less than a full burst'] the counter is increased. > The bh is rescheduled until the counter reaches the budget, > at which point we re-enable notifications as above. > > I am not 100% happy with this patch because there is a "magic" > constant (the maximum number of retries) which should be really > adaptive, or perhaps we should even bound the amount of time the > bh runs, rather than the number of retries. > In practice, having the thread spin (or sleep) for 10-20us > even without new packets is probably preferable to > re-enable notifications and request a kick. > > opinions ? > > cheers > luigi > > diff --git a/hw/virtio-net.c b/hw/virtio-net.c > index 573c669..5389088 100644 > --- a/hw/virtio-net.c > +++ b/hw/virtio-net.c > @@ -49,6 +51,7 @@ typedef struct VirtIONet > NICState *nic; > uint32_t tx_timeout; > int32_t tx_burst; > + int32_t tx_retries; /* keep spinning a bit on tx */ > uint32_t has_vnet_hdr; > size_t host_hdr_len; > size_t guest_hdr_len; > @@ -1062,7 +1065,9 @@ static void virtio_net_tx_bh(void *opaque) > > /* If we flush a full burst of packets, assume there are > * more coming and immediately reschedule */ > - if (ret >= n->tx_burst) { > + if (ret == 0) > + n->tx_retries++; > + if (n->tx_retries < 20) { > qemu_bh_schedule(q->tx_bh); > q->tx_waiting = 1; > return; > @@ -1076,6 +1082,8 @@ static void virtio_net_tx_bh(void *opaque) > virtio_queue_set_notification(q->tx_vq, 0); > qemu_bh_schedule(q->tx_bh); > q->tx_waiting = 1; > + } else { > + n->tx_retries = 0; > } > } > > >