On 22.12.2012, at 03:15, Scott Wood wrote: > Book E does not play games with certain bits of xSRR1 being MSR save > bits and others being error status. xSRR1 is the old MSR, period. > This was causing things like MSR[CE] to be lost, even in the saved > version, as soon as you take an exception. > > rfci/rfdi/rfmci are fixed to pass the actual xSRR1 register contents, > rather than the register number. > > Put FIXME comments on the hack that is "asrr0/1". The whole point of > separate exception levels is so that you can, for example, take a machine > check or debug interrupt without corrupting critical-level operations. > The right xSRR0/1 set needs to be chosen based on CPU type flags. > > Signed-off-by: Scott Wood <scottw...@freescale.com>
Thanks, applied to ppc-next. Alex