On 12/11/2012 02:10:14 AM, Alexander Graf wrote:
On 11.12.2012, at 01:36, Scott Wood <scottw...@freescale.com> wrote:
> On 12/08/2012 07:44:39 AM, Alexander Graf wrote:
>> The OpenPIC allows MSI access through shared MSI registers.
Implement
>> them for the MPC8544 MPIC, so we can support MSIs.
>> Signed-off-by: Alexander Graf <ag...@suse.de>
>> ---
>> hw/openpic.c | 150
++++++++++++++++++++++++++++++++++++++++++++++++++--------
>> 1 files changed, 130 insertions(+), 20 deletions(-)
>> diff --git a/hw/openpic.c b/hw/openpic.c
>> index f2f152f..f71d668 100644
>> --- a/hw/openpic.c
>> +++ b/hw/openpic.c
>> @@ -38,6 +38,7 @@
>> #include "pci.h"
>> #include "openpic.h"
>> #include "sysbus.h"
>> +#include "msi.h"
>> //#define DEBUG_OPENPIC
>> @@ -52,6 +53,7 @@
>> #define MAX_TMR 4
>> #define VECTOR_BITS 8
>> #define MAX_IPI 4
>> +#define MAX_MSI 8
>> #define VID 0x03 /* MPIC version ID */
>> /* OpenPIC capability flags */
>> @@ -62,6 +64,8 @@
>> #define OPENPIC_GLB_REG_SIZE 0x10F0
>> #define OPENPIC_TMR_REG_START 0x10F0
>> #define OPENPIC_TMR_REG_SIZE 0x220
>> +#define OPENPIC_MSI_REG_START 0x1600
>> +#define OPENPIC_MSI_REG_SIZE 0x200
>> #define OPENPIC_SRC_REG_START 0x10000
>> #define OPENPIC_SRC_REG_SIZE (MAX_IRQ * 0x20)
>> #define OPENPIC_CPU_REG_START 0x20000
>> @@ -126,6 +130,12 @@
>> #define IDR_P1_SHIFT 1
>> #define IDR_P0_SHIFT 0
>> +#define MSIIR_OFFSET 0x140
>> +#define MSIIR_SRS_SHIFT 29
>> +#define MSIIR_SRS_MASK (0x7 << MSIIR_SRS_SHIFT)
>> +#define MSIIR_IBS_SHIFT 24
>> +#define MSIIR_IBS_MASK (0x1f << MSIIR_IBS_SHIFT)
>
> FWIW, if you want to model newer MPICs such as on p4080, they have
multiple banks of MSIs, so you may not want to hardcode one bank.
The OpenPIC code was suffering a lot from attempts to generalize
different implementations without implementing them.
If we want to add support for p4080 MPICs later, we add a new model
to the emulation and make the nr of msi banks a parameter, like the
patch set does for all the other raven/mpc8544 differences. That way
we don't get into the current mess of a halfway accurate emulation
unless we really want it.
So because the old code made a mess of it, we're saying "abstraction is
bad" in general?
All I'm saying is this should be done with a runtime data structure (of
which there could be more than one) rather than #defines.
-Scott