On 10/09/2012 01:27 PM, Aurelien Jarno wrote:
> +            tcg_gen_setcondi_tl(TCG_COND_EQ, t2, t0, INT_MIN);
> +            tcg_gen_setcondi_tl(TCG_COND_EQ, t3, t1, -1);
> +            tcg_gen_and_tl(t2, t2, t3);
> +            tcg_gen_setcondi_tl(TCG_COND_EQ, t3, t1, 0);
> +            tcg_gen_or_tl(t2, t2, t3);
> +            tcg_gen_movi_tl(t3, 1);
> +            tcg_gen_movcond_tl(TCG_COND_NE, t1, t2, t4, t3, t1);

You don't need t3.

  tcg_gen_movcond_tl(TCG_COND_NE, t1, t2, t4, t2, t1);

I.e. if true, t2 already contains 1.

That said, the patch isn't incorrect.

Reviewed-by: Richard Henderson <r...@twiddle.net>


r~

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