On Mon, Sep 10, 2012 at 07:45:04AM -0700, Richard Henderson wrote:
> On 09/10/2012 07:34 AM, Aurelien Jarno wrote:
> > If it is not possible to implement your FPR code using these functions,
> > we might want to add some more, but I really thing it's a bad idea to
> > have this code in the targets.
> 
> I thought I got rid of all this in the various rebasing.  Certainly it's
> all gone by the end of the patch series.
> 
> In particular, the optimization that I was looking for is handled inside
> tcg_gen_deposit_i64, so there's no point in doing this in target code too.
> 
> I'll make sure this is gone from the next revision.

Ok, I have to say the series being quite long, I haven't looked at it in
details. If they are gone at the end, it's pretty fine for me.

-- 
Aurelien Jarno                          GPG: 1024D/F1BCDB73
aurel...@aurel32.net                 http://www.aurel32.net

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