On Mon, Sep 10, 2012 at 07:45:04AM -0700, Richard Henderson wrote: > On 09/10/2012 07:34 AM, Aurelien Jarno wrote: > > If it is not possible to implement your FPR code using these functions, > > we might want to add some more, but I really thing it's a bad idea to > > have this code in the targets. > > I thought I got rid of all this in the various rebasing. Certainly it's > all gone by the end of the patch series. > > In particular, the optimization that I was looking for is handled inside > tcg_gen_deposit_i64, so there's no point in doing this in target code too. > > I'll make sure this is gone from the next revision.
Ok, I have to say the series being quite long, I haven't looked at it in details. If they are gone at the end, it's pretty fine for me. -- Aurelien Jarno GPG: 1024D/F1BCDB73 aurel...@aurel32.net http://www.aurel32.net