On 2012-08-22 17:19, BALATON Zoltan wrote: > Division with round up is the correct way to compute this even if the > only case where division with round down gives incorrect result is > probably 15 bpp. This case was explicitely patched up in one of these > functions but was unhandled in the other. (I'm not sure about setting > 16 bpp for the 15bpp case either but I left that there for now.) > > Signed-off-by: BALATON Zoltan <bala...@eik.bme.hu> > --- > console.c | 5 ++--- > 1 file changed, 2 insertions(+), 3 deletions(-) > > v2: Use DIV_ROUND_UP and extended commit message > > diff --git a/console.c b/console.c > index 4525cc7..9df1701 100644 > --- a/console.c > +++ b/console.c > @@ -1612,7 +1612,7 @@ PixelFormat > qemu_different_endianness_pixelformat(int bpp) > memset(&pf, 0x00, sizeof(PixelFormat)); > > pf.bits_per_pixel = bpp; > - pf.bytes_per_pixel = bpp / 8; > + pf.bytes_per_pixel = DIV_ROUND_UP(bpp, 8); > pf.depth = bpp == 32 ? 24 : bpp; > > switch (bpp) { > @@ -1661,13 +1661,12 @@ PixelFormat qemu_default_pixelformat(int bpp) > memset(&pf, 0x00, sizeof(PixelFormat)); > > pf.bits_per_pixel = bpp; > - pf.bytes_per_pixel = bpp / 8; > + pf.bytes_per_pixel = DIV_ROUND_UP(bpp, 8); > pf.depth = bpp == 32 ? 24 : bpp; > > switch (bpp) { > case 15: > pf.bits_per_pixel = 16; > - pf.bytes_per_pixel = 2;
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