On 06/15/2012 09:35 PM, Luiz Capitulino wrote: > On Fri, 15 Jun 2012 09:57:49 +0200 > Gerd Hoffmann <kra...@redhat.com> wrote: > >> Hi, >> >>>> It seems we need to notice user when inputted keys are more than 16. >>> >>> Hi Gerd, >>> >>> When I use 'sendkey' command to send key-series to guest, some keyboard >>> events will be send. There is a limitation (16) that was introduced by this >>> old commit c8256f9d (without description). Do you know the reason? >> >> Probably hardware limitation, ps/2 keyboards can buffer up to 16 keys IIRC. > > Then the perfect thing to do would be to drop the MAX_KEYCODES check from > the sendkey command and move bounds checking down to the device emulation > code. > > > However, this will require a bit of code churn if we do it for all devices, > and won't buy us much, as the most likely reason for the error is a > client/user > trying to send too many keys in parallel to the guest, right?
Agree, we can notice in stderr when the redundant keys are ignored as hid. #define QUEUE_LENGTH 16 /* should be enough for a triple-click */ static void hid_keyboard_event(void *opaque, int keycode) { ... if (hs->n == QUEUE_LENGTH) { fprintf(stderr, "usb-kbd: warning: key event queue full\n"); return; } > If this is right, then I think that the best thing to do would be to drop the > MAX_KEYCODES check from the sendkey command and document that devices can drop > keys if too many of them are sent in parallel or too fast (we can mention ps/2 > as an example of a 16 bytes limit). > >> >> Likewise the usb hid devices can buffer up to 16 events. In that case >> it is just a qemu implementation detail and not a property of the >> hardware we are emulating, so it can be changed. Not trivially though >> as the buffer is part of the migration data, so it is more work that >> just changing a #define. -- Amos.