The 'read_audio' & 'write_audio' methods have a 4k byte array used for copying data between the audio backend and device. Skip the automatic zero-init of these arrays to eliminate the performance overhead in the I/O hot path.
The 'tmpbuf' array will be fully initialized when reading data from the audio backend and/or device memory. Signed-off-by: Daniel P. Berrangé <berra...@redhat.com> --- hw/audio/ac97.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/hw/audio/ac97.c b/hw/audio/ac97.c index 669a0463cc..eb7a847080 100644 --- a/hw/audio/ac97.c +++ b/hw/audio/ac97.c @@ -886,7 +886,7 @@ static void nabm_writel(void *opaque, uint32_t addr, uint32_t val) static int write_audio(AC97LinkState *s, AC97BusMasterRegs *r, int max, int *stop) { - uint8_t tmpbuf[4096]; + QEMU_UNINITIALIZED uint8_t tmpbuf[4096]; uint32_t addr = r->bd.addr; uint32_t temp = r->picb << 1; uint32_t written = 0; @@ -959,7 +959,7 @@ static void write_bup(AC97LinkState *s, int elapsed) static int read_audio(AC97LinkState *s, AC97BusMasterRegs *r, int max, int *stop) { - uint8_t tmpbuf[4096]; + QEMU_UNINITIALIZED uint8_t tmpbuf[4096]; uint32_t addr = r->bd.addr; uint32_t temp = r->picb << 1; uint32_t nread = 0; -- 2.49.0