Hi Akihiko

On Tue, Jun 3, 2025 at 1:19 PM Akihiko Odaki
<od...@rsg.ci.i.u-tokyo.ac.jp> wrote:
>
> vnc_worker_thread_loop() copies z_stream stored in its local VncState to
> the persistent VncState, and the copied one is freed with deflateEnd()
> later. However, deflateEnd() refuses to operate with a copied z_stream
> and returns Z_STREAM_ERROR, leaking the allocated memory.
>
> Avoid copying the zlib state to fix the memory leak.
>
> Fixes: bd023f953e5e ("vnc: threaded VNC server")
> Signed-off-by: Akihiko Odaki <od...@rsg.ci.i.u-tokyo.ac.jp>

lgtm,
Reviewed-by: Marc-André Lureau <marcandre.lur...@redhat.com>

I wonder if VncZlib could be created and owned exclusively by the
worker thread though.

It looks like we could drop this too:
--- a/ui/vnc-jobs.c
+++ b/ui/vnc-jobs.c
@@ -201,7 +201,6 @@ static void vnc_async_encoding_end(VncState *orig,
VncState *local)
 {
     buffer_free(&local->output);
     orig->tight = local->tight;
-    orig->zlib = local->zlib;


> ---
>  ui/vnc.h          |  2 +-
>  ui/vnc-enc-zlib.c | 30 +++++++++++++++---------------
>  ui/vnc.c          | 13 ++++++++++---
>  3 files changed, 26 insertions(+), 19 deletions(-)
>
> diff --git a/ui/vnc.h b/ui/vnc.h
> index 
> 02613aa63a170901734a04aee84abff7b58d8736..82b883bb69fa5ce331945dcffe25588d5fd73f50
>  100644
> --- a/ui/vnc.h
> +++ b/ui/vnc.h
> @@ -340,7 +340,7 @@ struct VncState
>       *  update vnc_async_encoding_start()
>       */
>      VncTight *tight;
> -    VncZlib zlib;
> +    VncZlib *zlib;
>      VncHextile hextile;
>      VncZrle *zrle;
>      VncZywrle zywrle;
> diff --git a/ui/vnc-enc-zlib.c b/ui/vnc-enc-zlib.c
> index 
> 900ae5b30f6bd2ddbcd797d212c010c48d451094..52e9193eab572a79733b11c89bde81daf01679e7
>  100644
> --- a/ui/vnc-enc-zlib.c
> +++ b/ui/vnc-enc-zlib.c
> @@ -48,21 +48,21 @@ void vnc_zlib_zfree(void *x, void *addr)
>
>  static void vnc_zlib_start(VncState *vs)
>  {
> -    buffer_reset(&vs->zlib.zlib);
> +    buffer_reset(&vs->zlib->zlib);
>
>      // make the output buffer be the zlib buffer, so we can compress it later
> -    vs->zlib.tmp = vs->output;
> -    vs->output = vs->zlib.zlib;
> +    vs->zlib->tmp = vs->output;
> +    vs->output = vs->zlib->zlib;
>  }
>
>  static int vnc_zlib_stop(VncState *vs)
>  {
> -    z_streamp zstream = &vs->zlib.stream;
> +    z_streamp zstream = &vs->zlib->stream;
>      int previous_out;
>
>      // switch back to normal output/zlib buffers
> -    vs->zlib.zlib = vs->output;
> -    vs->output = vs->zlib.tmp;
> +    vs->zlib->zlib = vs->output;
> +    vs->output = vs->zlib->tmp;
>
>      // compress the zlib buffer
>
> @@ -85,24 +85,24 @@ static int vnc_zlib_stop(VncState *vs)
>              return -1;
>          }
>
> -        vs->zlib.level = vs->tight->compression;
> +        vs->zlib->level = vs->tight->compression;
>          zstream->opaque = vs;
>      }
>
> -    if (vs->tight->compression != vs->zlib.level) {
> +    if (vs->tight->compression != vs->zlib->level) {
>          if (deflateParams(zstream, vs->tight->compression,
>                            Z_DEFAULT_STRATEGY) != Z_OK) {
>              return -1;
>          }
> -        vs->zlib.level = vs->tight->compression;
> +        vs->zlib->level = vs->tight->compression;
>      }
>
>      // reserve memory in output buffer
> -    buffer_reserve(&vs->output, vs->zlib.zlib.offset + 64);
> +    buffer_reserve(&vs->output, vs->zlib->zlib.offset + 64);
>
>      // set pointers
> -    zstream->next_in = vs->zlib.zlib.buffer;
> -    zstream->avail_in = vs->zlib.zlib.offset;
> +    zstream->next_in = vs->zlib->zlib.buffer;
> +    zstream->avail_in = vs->zlib->zlib.offset;
>      zstream->next_out = vs->output.buffer + vs->output.offset;
>      zstream->avail_out = vs->output.capacity - vs->output.offset;
>      previous_out = zstream->avail_out;
> @@ -147,8 +147,8 @@ int vnc_zlib_send_framebuffer_update(VncState *vs, int x, 
> int y, int w, int h)
>
>  void vnc_zlib_clear(VncState *vs)
>  {
> -    if (vs->zlib.stream.opaque) {
> -        deflateEnd(&vs->zlib.stream);
> +    if (vs->zlib->stream.opaque) {
> +        deflateEnd(&vs->zlib->stream);
>      }
> -    buffer_free(&vs->zlib.zlib);
> +    buffer_free(&vs->zlib->zlib);
>  }
> diff --git a/ui/vnc.c b/ui/vnc.c
> index 
> d095cd7da31e2fe0d7241894b7ed5d2cbb21f72c..59009ff61b350487153960d0236eb438f93e665b
>  100644
> --- a/ui/vnc.c
> +++ b/ui/vnc.c
> @@ -56,6 +56,11 @@
>  #include "io/dns-resolver.h"
>  #include "monitor/monitor.h"
>
> +typedef struct VncConnection {
> +    VncState vs;
> +    VncZlib zlib;
> +} VncConnection;
> +
>  #define VNC_REFRESH_INTERVAL_BASE GUI_REFRESH_INTERVAL_DEFAULT
>  #define VNC_REFRESH_INTERVAL_INC  50
>  #define VNC_REFRESH_INTERVAL_MAX  GUI_REFRESH_INTERVAL_IDLE
> @@ -1362,7 +1367,7 @@ void vnc_disconnect_finish(VncState *vs)
>      vs->magic = 0;
>      g_free(vs->zrle);
>      g_free(vs->tight);
> -    g_free(vs);
> +    g_free(container_of(vs, VncConnection, vs));
>  }
>
>  size_t vnc_client_io_error(VncState *vs, ssize_t ret, Error *err)
> @@ -3241,11 +3246,13 @@ static void vnc_refresh(DisplayChangeListener *dcl)
>  static void vnc_connect(VncDisplay *vd, QIOChannelSocket *sioc,
>                          bool skipauth, bool websocket)
>  {
> -    VncState *vs = g_new0(VncState, 1);
> +    VncConnection *vc = g_new0(VncConnection, 1);
> +    VncState *vs = &vc->vs;
>      bool first_client = QTAILQ_EMPTY(&vd->clients);
>      int i;
>
>      trace_vnc_client_connect(vs, sioc);
> +    vs->zlib = &vc->zlib;
>      vs->zrle = g_new0(VncZrle, 1);
>      vs->tight = g_new0(VncTight, 1);
>      vs->magic = VNC_MAGIC;
> @@ -3268,7 +3275,7 @@ static void vnc_connect(VncDisplay *vd, 
> QIOChannelSocket *sioc,
>  #ifdef CONFIG_PNG
>      buffer_init(&vs->tight->png,      "vnc-tight-png/%p", sioc);
>  #endif
> -    buffer_init(&vs->zlib.zlib,      "vnc-zlib/%p", sioc);
> +    buffer_init(&vc->zlib.zlib,      "vnc-zlib/%p", sioc);
>      buffer_init(&vs->zrle->zrle,      "vnc-zrle/%p", sioc);
>      buffer_init(&vs->zrle->fb,        "vnc-zrle-fb/%p", sioc);
>      buffer_init(&vs->zrle->zlib,      "vnc-zrle-zlib/%p", sioc);
>
> --
> 2.49.0
>
>


-- 
Marc-André Lureau

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